replicant-frameworks_native/include/gui
Jamie Gennis b272541546 libgui: move fence handling into ConsumerBase
This change moves some common fence handling code into the base class for
BufferQueue consumer classes.  It also makes the ConsumerBase class initialize
a buffer slot's fence with the acquire fence every time a buffer is acquired.

Change-Id: I0bd88bc269e919653b659bfb3ebfb04dd61692a0
2012-09-06 17:54:53 -07:00
..
BitTube.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
BufferItemConsumer.h Add BufferItemConsumer, a simple BufferQueue consumer. 2012-08-21 15:46:35 -07:00
BufferQueue.h BufferQueue: add a setMaxAcquiredBufferCount check 2012-09-04 14:54:34 -07:00
ConsumerBase.h libgui: move fence handling into ConsumerBase 2012-09-06 17:54:53 -07:00
CpuConsumer.h Add BufferItemConsumer, a simple BufferQueue consumer. 2012-08-21 15:46:35 -07:00
DisplayEventReceiver.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
DummyConsumer.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
ISensorEventConnection.h
ISensorServer.h
ISurface.h
ISurfaceComposer.h Banish DisplayID from the SurfaceFlinger API. 2012-08-27 14:40:17 -07:00
ISurfaceComposerClient.h Eradicate DisplayID. 2012-08-27 17:43:43 -07:00
ISurfaceTexture.h libgui: add BufferQueue test infrastructure 2012-08-31 17:02:49 -07:00
Sensor.h improve [un]marshalling of non-binder objects 2012-08-13 02:46:05 -07:00
SensorEventQueue.h use a socketpair instead of a pipe in BitTube 2012-04-02 18:41:10 -07:00
SensorManager.h
Surface.h Remove unused "layer" argument from show(). 2012-08-27 14:40:17 -07:00
SurfaceComposerClient.h display projection API now has a single function instead of 3 2012-09-04 19:30:46 -07:00
SurfaceTexture.h libgui: move fence handling into ConsumerBase 2012-09-06 17:54:53 -07:00
SurfaceTextureClient.h Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00