replicant-frameworks_native/libs/gui
Mathias Agopian 70e3f81d0f make sure to re-initialize SurfaceTexture to its default state on disconnect
this caused problems where the NavigationBar would disapear or be
drawn in the wrong orientation.

Change-Id: I083c41338db83a4afd14f427caec2f31c180d734
2011-08-25 17:03:30 -07:00
..
tests Merge "SurfaceTexture: enable RGB external textures" 2011-07-25 11:46:51 -07:00
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
IGraphicBufferAlloc.cpp return an error code with gralloc buffer allocation failures 2011-07-01 14:53:49 -07:00
ISensorEventConnection.cpp
ISensorServer.cpp
ISurface.cpp
ISurfaceComposer.cpp SurfaceTexture: fix queues-to-composer 2011-08-17 18:19:00 -07:00
ISurfaceComposerClient.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
ISurfaceTexture.cpp return correct value from query after connecting a surface 2011-08-08 20:25:44 -07:00
LayerState.cpp SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
Sensor.cpp
SensorChannel.cpp
SensorEventQueue.cpp
SensorManager.cpp
Surface.cpp Fix an issue where Surface::lock() would never update the output region 2011-08-23 21:18:36 -07:00
SurfaceComposerClient.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
SurfaceTexture.cpp make sure to re-initialize SurfaceTexture to its default state on disconnect 2011-08-25 17:03:30 -07:00
SurfaceTextureClient.cpp make sure to re-initialize SurfaceTexture to its default state on disconnect 2011-08-25 17:03:30 -07:00