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David Li 7a52015696 GLES2Dbg: use 256KB chunks for lzf compression
Data format is uint32_t totalDecompressedSize, then repeat:
uint32_t chunkDecompressedSize, chunkCompressedSize, chunk data.
If chunkCompressedSize == 0, then chunk is not compressed.

Also start fixing integer sizes on server.
On client, set endianness to match server.

Change-Id: I0d5afa16976ea6019b91c4e21d284605da7e135e
Signed-off-by: David Li <davidxli@google.com>
2011-03-28 10:32:37 -07:00
cmds KeyStore: Update the parameters of generating master keys. 2010-10-01 01:42:55 +08:00
include retire android_native_window_t 2011-03-23 16:43:20 -07:00
libs merge libsurfaceflinger_client into libgui 2011-03-25 18:42:40 -07:00
opengl GLES2Dbg: use 256KB chunks for lzf compression 2011-03-28 10:32:37 -07:00
services/surfaceflinger merge libsurfaceflinger_client into libgui 2011-03-25 18:42:40 -07:00
vpn Make VpnService synchronous API. 2011-01-20 12:51:43 +08:00
GenerationCache.h Add TextLayout Cache 2011-03-02 13:29:20 -08:00
MODULE_LICENSE_APACHE2
NOTICE resolved conflicts for merge of adee6b35 to honeycomb-plus-aosp 2011-01-17 14:17:12 -08:00