replicant-frameworks_native/libs/ui
Dan Stoza 6fbefbbd8e libui: Clean up Fence and Region flattening
Fence was flattening incorrectly, causing issues with any fields
flattened after it, and Region was relying on being the last object
flattened. This change addresses both.

Change-Id: If49de061de6e2f11f4d846b4d8c18627dfb7e109
2015-04-15 13:04:15 -07:00
..
tests Some more test cleanup. 2014-10-16 20:46:05 -07:00
Android.mk Disable struct padding warning/error 2014-12-04 18:06:48 -08:00
Fence.cpp libui: Clean up Fence and Region flattening 2015-04-15 13:04:15 -07:00
FramebufferNativeWindow.cpp Libui: Remove unused variables 2014-12-05 20:52:16 -08:00
FrameStats.cpp Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
GraphicBuffer.cpp Update maxNumber to be smaller. 2015-03-18 16:00:05 -07:00
GraphicBufferAllocator.cpp libui: Enable -Weverything and -Werror 2014-12-04 17:56:27 -08:00
GraphicBufferMapper.cpp resolved conflicts for merge of 1f9f71e1 to lmp-mr1-dev-plus-aosp 2015-01-28 21:27:46 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp DO NOT MERGE Add dataSpace to buffer queues; remove old format enums. 2015-03-19 13:56:00 -07:00
Rect.cpp take the "transparent region" into account for blending 2013-05-10 18:35:43 -07:00
Region.cpp libui: Clean up Fence and Region flattening 2015-04-15 13:04:15 -07:00
UiConfig.cpp libui: Enable -Weverything and -Werror 2014-12-04 17:56:27 -08:00