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BitTube.h
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use a socketpair instead of a pipe in BitTube
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2012-04-02 18:41:10 -07:00 |
BufferItemConsumer.h
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Add BufferItemConsumer, a simple BufferQueue consumer.
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2012-08-21 15:46:35 -07:00 |
BufferQueue.h
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surfaceflinger: refactor FrambufferSurface
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2012-08-06 18:55:01 -07:00 |
ConsumerBase.h
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SurfaceTexture: inherit from ConsumerBase (try 2)
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2012-08-21 16:41:03 -07:00 |
CpuConsumer.h
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Add BufferItemConsumer, a simple BufferQueue consumer.
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2012-08-21 15:46:35 -07:00 |
DisplayEventReceiver.h
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use a socketpair instead of a pipe in BitTube
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2012-04-02 18:41:10 -07:00 |
DummyConsumer.h
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Refactored DummyConsumer
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2012-03-27 16:47:12 -07:00 |
IDisplayEventConnection.h
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IGraphicBufferAlloc.h
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ISensorEventConnection.h
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ISensorServer.h
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ISurface.h
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ISurfaceComposer.h
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make multi-display more real
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2012-08-10 17:32:33 -07:00 |
ISurfaceComposerClient.h
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libgui includes refactoring
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2012-08-10 13:18:24 -07:00 |
ISurfaceTexture.h
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Pass fences with buffers from SurfaceTextureClient
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2012-06-30 21:38:51 -07:00 |
Sensor.h
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improve [un]marshalling of non-binder objects
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2012-08-13 02:46:05 -07:00 |
SensorEventQueue.h
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use a socketpair instead of a pipe in BitTube
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2012-04-02 18:41:10 -07:00 |
SensorManager.h
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Surface.h
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Remove freeze(), unfreeze() and setFreezeTint().
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2012-07-16 15:38:18 -07:00 |
SurfaceComposerClient.h
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make multi-display more real
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2012-08-10 17:32:33 -07:00 |
SurfaceTexture.h
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SurfaceTexture: inherit from ConsumerBase (try 2)
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2012-08-21 16:41:03 -07:00 |
SurfaceTextureClient.h
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Update ANativeWindow clients for sync
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2012-06-20 15:48:30 -07:00 |