replicant-frameworks_native/include
Jamie Gennis 5c1139fea3 SurfaceTexture: improve texture matrix computation
This change reduces the shrinking of the crop rectangle in some cases.  It adds
a way to inform the SurfaceTexture that its texture will be used without
bilinear interpolation, and uses knowledge of the pixel format to avoid
shrinking unecessarily.

Change-Id: I72365f39f74ecb7fcc51b4cf42f2d0fa97727212
2012-05-08 17:08:33 -07:00
..
android Add Japanese specific key codes 2012-04-02 15:20:24 -07:00
binder SF doesn't need more than a few binder threads 2012-04-19 17:32:03 -07:00
camera Move CameraParameters.h to frameworks/native. 2012-03-14 17:17:05 -07:00
cpustats mv libcpustats from frameworks/base to /native 2012-03-26 12:18:24 -07:00
gui SurfaceTexture: improve texture matrix computation 2012-05-08 17:08:33 -07:00
media Define OMX_AUDIO_AACObjectELD 2012-04-25 22:04:04 -07:00
powermanager Move services/powermanager from frameworks/base to frameworks/native 2012-03-28 13:58:23 -07:00
private fix Region const_iterator. 2012-04-16 18:40:30 -07:00
ui libui: add the Rect::transform method 2012-05-07 15:25:52 -07:00
utils Add System Tracing capability to Sync Manager 2012-05-03 15:04:37 -07:00