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Jamie Gennis 5c1139fea3 SurfaceTexture: improve texture matrix computation
This change reduces the shrinking of the crop rectangle in some cases.  It adds
a way to inform the SurfaceTexture that its texture will be used without
bilinear interpolation, and uses knowledge of the pixel format to avoid
shrinking unecessarily.

Change-Id: I72365f39f74ecb7fcc51b4cf42f2d0fa97727212
2012-05-08 17:08:33 -07:00
build build: add device-type dalvik heap configs 2012-03-23 09:42:42 -07:00
cmds SF doesn't need more than a few binder threads 2012-04-19 17:32:03 -07:00
data/etc Move com.nxp.mifare to frameworks/native. 2012-04-12 21:24:08 -07:00
include SurfaceTexture: improve texture matrix computation 2012-05-08 17:08:33 -07:00
libs SurfaceTexture: improve texture matrix computation 2012-05-08 17:08:33 -07:00
opengl Disable EGL hibernation due to jank 2012-05-04 15:21:35 -07:00
services don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00
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