2d14a0ed4f
If a display is terminated and then initialized, we can't detect this using the display itself (it has the same value), but all EglImages still become invalid for the display. This patch detects this during image binding and forces creation of a new EglImage. Bug: 10430249 Change-Id: I75101c50962f21263dca3ec6e241a2e5a3c23dad |
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.. | ||
Android.mk | ||
BufferQueue_test.cpp | ||
CpuConsumer_test.cpp | ||
DisconnectWaiter.h | ||
FillBuffer.cpp | ||
FillBuffer.h | ||
FrameWaiter.h | ||
GLTest.cpp | ||
GLTest.h | ||
IGraphicBufferProducer_test.cpp | ||
MultiTextureConsumer_test.cpp | ||
SRGB_test.cpp | ||
StreamSplitter_test.cpp | ||
Surface_test.cpp | ||
SurfaceTextureClient_test.cpp | ||
SurfaceTextureFBO_test.cpp | ||
SurfaceTextureFBO.h | ||
SurfaceTextureGL_test.cpp | ||
SurfaceTextureGL.h | ||
SurfaceTextureGLThreadToGL_test.cpp | ||
SurfaceTextureGLThreadToGL.h | ||
SurfaceTextureGLToGL_test.cpp | ||
SurfaceTextureGLToGL.h | ||
SurfaceTextureMultiContextGL_test.cpp | ||
SurfaceTextureMultiContextGL.h | ||
TextureRenderer.cpp | ||
TextureRenderer.h |