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Jesse Hall 5b0cbcf946 bufferqueue: workaround: allow NULL fence with queueBuffer (DO NOT MERGE)
On one device there is a bug, not yet root-caused, that causes fence
fds to not make it across binder from producer to consumer in the
IGraphicBufferProducer::queueBuffer call. Rather than returning an
error, which the producer typically treats as a fatal error, this
change allows the buffer to be queued with no fence. This avoids an
application crash at the risk of (likely single-frame) visible
corruption.

Bug: 17946343
Change-Id: I9ca89f94098c455e1e90f5f58d5336c936b04a9c
2014-10-19 04:57:10 +00:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds Migrate CA certificates to all users 2014-10-15 19:04:33 +00:00
data/etc am 60d31a0f: am 3c648e37: Update comment to use correct GPS file for wearable. 2014-09-19 22:02:37 +00:00
include media: add kMetadataBufferTypeGraphicBuffer 2014-10-13 22:58:03 -07:00
libs bufferqueue: workaround: allow NULL fence with queueBuffer (DO NOT MERGE) 2014-10-19 04:57:10 +00:00
opengl Add rate-limited logging for unimplemented es functions. 2014-09-23 08:30:12 -07:00
services Improve ANR diagnostics. 2014-10-10 19:09:39 -07:00
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