replicant-frameworks_native/include/ui
Jeff Brown 4c501a4217 Add initial support for cursor-based pointing devices.
Some parts stubbed out but you can plug in a mouse and move
a green cursor around to interact with the UI.

Change-Id: I80d597a7f11d3bd92041890f74b3c77326975e6e
2010-12-29 13:19:53 -08:00
..
egl
android_native_buffer.h
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h
EventHub.h Add initial support for cursor-based pointing devices. 2010-12-29 13:19:53 -08:00
FramebufferNativeWindow.h surfaceflinger: add support for gralloc dump hooks 2010-12-08 15:40:11 -08:00
GraphicBuffer.h
GraphicBufferAllocator.h
GraphicBufferMapper.h
GraphicLog.h
Input.h
InputDispatcher.h Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
InputManager.h
InputReader.h Add initial support for cursor-based pointing devices. 2010-12-29 13:19:53 -08:00
InputTransport.h Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
Keyboard.h
KeyCharacterMap.h Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
KeycodeLabels.h Add support for fallback keycodes. 2010-12-07 17:35:26 -08:00
KeyLayoutMap.h
PixelFormat.h
Point.h
PointerController.h Add initial support for cursor-based pointing devices. 2010-12-29 13:19:53 -08:00
PowerManager.h
Rect.h
Region.h
VirtualKeyMap.h