24202f5676
indeed, connect and queueBuffer return the same data, so it's easier to have them use the same protocol. Change-Id: I4f9fa3be0a80c9ab0a7a4039b282ae843aab02e1 |
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BitTube.h | ||
BufferQueue.h | ||
DisplayEventReceiver.h | ||
DummyConsumer.h | ||
IDisplayEventConnection.h | ||
IGraphicBufferAlloc.h | ||
ISensorEventConnection.h | ||
ISensorServer.h | ||
ISurface.h | ||
ISurfaceComposer.h | ||
ISurfaceComposerClient.h | ||
ISurfaceTexture.h | ||
Sensor.h | ||
SensorEventQueue.h | ||
SensorManager.h | ||
Surface.h | ||
SurfaceComposerClient.h | ||
SurfaceTexture.h | ||
SurfaceTextureClient.h |