..
egl_cache.cpp
EGL: make max cache key size BoardConfig-able
2012-09-12 11:59:24 -07:00
egl_cache.h
egl_display.cpp
EGL: add the EGL_ANDROID_framebuffer_target enum
2012-09-24 13:45:33 -07:00
egl_display.h
Disable EGL hibernation due to jank
2012-05-04 15:21:35 -07:00
egl_entries.in
EGL: Add the EGL_ANDROID_wait_sync extension
2012-09-09 17:52:18 -07:00
egl_object.cpp
Hibernate the EGL implementation when idle
2012-04-09 21:36:17 -07:00
egl_object.h
Hibernate the EGL implementation when idle
2012-04-09 21:36:17 -07:00
egl_tls.cpp
Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
2012-01-08 13:19:13 +00:00
egl_tls.h
glestrace: Framework for GLES tracing library
2011-12-02 15:30:17 -08:00
egl.cpp
Add runtime debugging capabilities to OpenGL
2012-10-18 16:16:10 -07:00
eglApi.cpp
Update comments to reflect what the code actually does
2012-10-15 19:25:18 -07:00
egldefs.h
EGLConfig is now not remaped to an internal EGLConfig
2012-02-13 20:23:15 -08:00
getProcAddress.cpp
add all needed GL extension wrappers
2012-01-30 17:40:29 -08:00
Loader.cpp
reduce PB size from 2MB to 512KB
2012-06-05 21:44:43 -07:00
Loader.h
remove multiplexing of multiple EGL implementation
2012-02-13 18:11:42 -08:00
trace.cpp
Add runtime debugging capabilities to OpenGL
2012-10-18 16:16:10 -07:00