replicant-frameworks_native/libs/ui
Mathias Agopian 3ab68558fa change how we store Region data internally
We used to keep the bounds of the region as a
separate rectangle. Instead we now store it as the last
element of the Vector<> of Rects.

This has the benefit of being slightly more efficient when
copying regions and reduces the overhead of small regions,
but more importantly will allow us to export the underlaying
SharedBuffer (eventually).

Change-Id: I80790e4fb1a09a747a5616000cfef852ac4ce9e9
2012-08-31 18:38:22 -07:00
..
tests frameworks/base refactoring 2012-02-20 22:38:43 -08:00
Android.mk Update ANativeWindow clients for sync 2012-06-20 15:48:30 -07:00
Fence.cpp log more info on fence sync_merge error 2012-07-30 15:10:35 -07:00
FramebufferNativeWindow.cpp Merge remote-tracking branch 'goog/jb-dev-mako' into jb-mr1-dev 2012-07-28 09:55:54 -07:00
GraphicBuffer.cpp libgui: add some error checks 2012-08-30 18:38:11 -07:00
GraphicBufferAllocator.cpp add more tracing for buffer allocation 2012-02-29 20:47:20 -08:00
GraphicBufferMapper.cpp add more tracing for buffer allocation 2012-02-29 20:47:20 -08:00
MODULE_LICENSE_APACHE2 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
NOTICE auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
PixelFormat.cpp PixelFormat.UNKNOWN should return an error when queried 2012-04-24 23:27:31 -07:00
Rect.cpp SurfaceFlinger: add a crop to the layer state 2012-05-11 03:16:02 -07:00
Region.cpp change how we store Region data internally 2012-08-31 18:38:22 -07:00