38a7fabd96
Finished the input device capability API. Added a mechanism for calibrating touch devices to obtain more accurate information about the touch contact area. Improved pointer location to show new coordinates and capabilities. Optimized pointer location display and formatting to avoid allocating large numbers of temporary objects. The GC churn was causing the application to stutter very badly when more than a couple of fingers were down). Added more diagnostics. Change-Id: Ie25380278ed6f16c5b04cd9df848015850383498 |
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.. | ||
egl | ||
android_native_buffer.h | ||
DisplayInfo.h | ||
EGLNativeSurface.h | ||
EGLUtils.h | ||
EventHub.h | ||
FramebufferNativeWindow.h | ||
GraphicBuffer.h | ||
GraphicBufferAllocator.h | ||
GraphicBufferMapper.h | ||
Input.h | ||
InputDispatcher.h | ||
InputManager.h | ||
InputReader.h | ||
InputTransport.h | ||
IOverlay.h | ||
KeyCharacterMap.h | ||
KeycodeLabels.h | ||
Overlay.h | ||
PixelFormat.h | ||
Point.h | ||
Rect.h | ||
Region.h |