.. |
egl
|
fix [2931513] Add support for setting the orientation of an ANativeWindow
|
2010-08-24 15:40:50 -07:00 |
android_native_buffer.h
|
Add incStrong and decStrong methods to android_native_{window,buffer}_t.
|
2010-05-10 17:33:32 -07:00 |
DisplayInfo.h
|
|
|
EGLNativeSurface.h
|
|
|
EGLUtils.h
|
added EGLUtils::strerror
|
2009-08-07 16:37:21 -07:00 |
EventHub.h
|
Input device calibration and capabilities.
|
2010-08-30 18:16:43 -07:00 |
FramebufferNativeWindow.h
|
Add logging of various important graphics events
|
2010-09-13 23:16:58 -07:00 |
GraphicBuffer.h
|
split surface management from surface's buffers management
|
2010-06-04 18:57:41 -07:00 |
GraphicBufferAllocator.h
|
when a zero dimension buffer is allocated, turn the allocation into
|
2010-04-15 15:23:25 -07:00 |
GraphicBufferMapper.h
|
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
|
2009-10-06 17:00:25 -07:00 |
GraphicLog.h
|
Add logging of various important graphics events
|
2010-09-13 23:16:58 -07:00 |
Input.h
|
Add support for secure views.
|
2010-09-08 11:50:55 -07:00 |
InputDispatcher.h
|
Replace epoll() with poll() and rename PollLoop to Looper.
|
2010-09-14 01:59:45 -07:00 |
InputManager.h
|
Input dispatcher ANR handling enhancements.
|
2010-09-12 16:52:03 -07:00 |
InputReader.h
|
Input dispatcher ANR handling enhancements.
|
2010-09-12 16:52:03 -07:00 |
InputTransport.h
|
Replace epoll() with poll() and rename PollLoop to Looper.
|
2010-09-14 01:59:45 -07:00 |
IOverlay.h
|
|
|
KeyCharacterMap.h
|
|
|
KeycodeLabels.h
|
Add initial gamepad support.
|
2010-07-13 17:04:57 -07:00 |
Overlay.h
|
|
|
PixelFormat.h
|
fix a bug I introduced recently where YUV formats would crash the system
|
2010-02-16 20:43:39 -08:00 |
Point.h
|
|
|
PowerManager.h
|
Input dispatcher ANR handling enhancements.
|
2010-09-12 16:52:03 -07:00 |
Rect.h
|
Add ANativeWindow API for directly drawing to the surface bits.
|
2010-07-09 16:58:19 -07:00 |
Region.h
|
Remove a dependency of Region (libui) on Parcel (libbinder).
|
2010-02-17 20:26:47 -08:00 |