replicant-frameworks_native/libs/gui/tests
Andy McFadden 1585c4d9fb Pay attention to buffer timestamps
When acquiring a buffer, SurfaceFlinger now computes the expected
presentation time and passes it to the BufferQueue acquireBuffer()
method.  If it's not yet time to display the buffer, acquireBuffer()
returns PRESENT_LATER instead of a buffer.

The current implementation of the expected-present-time computation
uses approximations and guesswork.

Bug 7900302

Change-Id: If9345611c5983a11a811935aaf27d6388a5036f1
2013-07-10 15:38:40 -07:00
..
Android.mk Add a test that checks multi-texturing works with GL_TEXTURE_EXTERNAL_OES 2013-04-16 23:32:38 -07:00
BufferQueue_test.cpp Pay attention to buffer timestamps 2013-07-10 15:38:40 -07:00
CpuConsumer_test.cpp
Surface_test.cpp
SurfaceTexture_test.cpp libgui_test: fix a couple minor test issues 2013-04-24 01:08:02 +00:00
SurfaceTextureClient_test.cpp libgui: fix an EGLImage leak 2013-04-08 14:42:22 -07:00