replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 2ca79399b9 latch transparent region hint only when we get a new frame
since the transparent region hint really depends on the
content of the window containing the SurfaceView
(it's calculated by the view hierarchy based on
overlapping views), it makes sense to latch it only when
the content of the window (the app) changes.

This should help fixing drawing artifacts when changing the
layout of a window containing a SurfaceView.

Bug: 8511430
Change-Id: Ic3aa668495293cb4d82a2cd7dcf3b6a337287678
2013-04-02 18:30:32 -07:00
..
DisplayHardware Fix include paths 2013-04-01 16:54:58 -07:00
tests Surface can now be created only from an IGraphicBufferProducer 2013-03-12 18:45:09 -07:00
Android.mk Add BufferQueueInterposer and use it for virtual displays 2013-03-18 14:21:45 -07:00
Barrier.h
Client.cpp get rid of ISurface 2013-03-12 17:11:48 -07:00
Client.h get rid of ISurface 2013-03-12 17:11:48 -07:00
DdmConnection.cpp fix SurfaceFlinger DDMS debugging 2012-10-07 16:41:12 -07:00
DdmConnection.h add libsurfaceflinger_ddmconnection for PDK build 2012-08-31 20:08:33 -07:00
DisplayDevice.cpp Fix virtual displays for HWC<=1.1 2013-03-22 15:27:58 -07:00
DisplayDevice.h Fix virtual displays for HWC<=1.1 2013-03-22 15:27:58 -07:00
EventThread.cpp Minor cleanups/fixes before virtual display refactoring 2013-03-18 14:16:02 -07:00
EventThread.h Display events now always carry the display id they happened on 2012-09-21 14:20:35 -07:00
FrameTracker.cpp SurfaceFlinger: add win anim frame time tracking 2013-02-08 13:32:21 -08:00
FrameTracker.h SurfaceFlinger: add win anim frame time tracking 2013-02-08 13:32:21 -08:00
GLExtensions.cpp don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00
GLExtensions.h
Layer.cpp latch transparent region hint only when we get a new frame 2013-04-02 18:30:32 -07:00
Layer.h latch transparent region hint only when we get a new frame 2013-04-02 18:30:32 -07:00
LayerDim.cpp get rid of ISurface 2013-03-12 17:11:48 -07:00
LayerDim.h get rid of ISurface 2013-03-12 17:11:48 -07:00
MODULE_LICENSE_APACHE2
MessageQueue.cpp one more step towards multiple display support 2012-07-10 14:29:27 -07:00
MessageQueue.h one more step towards multiple display support 2012-07-10 14:29:27 -07:00
SurfaceFlinger.cpp latch transparent region hint only when we get a new frame 2013-04-02 18:30:32 -07:00
SurfaceFlinger.h Fix dump when virtual display exists 2013-03-22 15:27:58 -07:00
SurfaceFlingerConsumer.cpp don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00
SurfaceFlingerConsumer.h Rename ISurfaceTexture and SurfaceTexture 2012-12-18 13:10:48 -08:00
SurfaceTextureLayer.cpp get rid of purgatory and fix QueuesToWindowComposer query 2013-03-14 19:18:13 -07:00
SurfaceTextureLayer.h get rid of purgatory and fix QueuesToWindowComposer query 2013-03-14 19:18:13 -07:00
Transform.cpp implement display projection clipping in h/w composer 2013-02-28 18:43:04 -08:00
Transform.h implement display projection clipping in h/w composer 2013-02-28 18:43:04 -08:00
clz.h