replicant-frameworks_native/services/surfaceflinger
Jesse Hall 2ba647e9f5 Actually set the virtual display output buffer.
Bug: 8316155
Change-Id: Ida1ac47e5a932fdaad3ec862e121cfe55d255699
2013-04-04 12:59:37 -07:00
..
DisplayHardware Actually set the virtual display output buffer. 2013-04-04 12:59:37 -07:00
tests Surface can now be created only from an IGraphicBufferProducer 2013-03-12 18:45:09 -07:00
Android.mk Add BufferQueueInterposer and use it for virtual displays 2013-03-18 14:21:45 -07:00
Barrier.h
Client.cpp
Client.h
clz.h
DdmConnection.cpp
DdmConnection.h
DisplayDevice.cpp Fix virtual displays for HWC<=1.1 2013-03-22 15:27:58 -07:00
DisplayDevice.h Fix virtual displays for HWC<=1.1 2013-03-22 15:27:58 -07:00
EventThread.cpp Minor cleanups/fixes before virtual display refactoring 2013-03-18 14:16:02 -07:00
EventThread.h
FrameTracker.cpp
FrameTracker.h
GLExtensions.cpp don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00
GLExtensions.h
Layer.cpp latch transparent region hint only when we get a new frame 2013-04-02 18:30:32 -07:00
Layer.h latch transparent region hint only when we get a new frame 2013-04-02 18:30:32 -07:00
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp latch transparent region hint only when we get a new frame 2013-04-02 18:30:32 -07:00
SurfaceFlinger.h Fix dump when virtual display exists 2013-03-22 15:27:58 -07:00
SurfaceFlingerConsumer.cpp don't use compile-time configuration of libgui as much as possible 2013-03-29 15:33:47 -07:00
SurfaceFlingerConsumer.h
SurfaceTextureLayer.cpp get rid of purgatory and fix QueuesToWindowComposer query 2013-03-14 19:18:13 -07:00
SurfaceTextureLayer.h get rid of purgatory and fix QueuesToWindowComposer query 2013-03-14 19:18:13 -07:00
Transform.cpp
Transform.h