replicant-frameworks_native/include/gui
Aravind Akella 8493b79e1c SensorService fixes
i) Significant Motion multiple clients fix. Make a copy of
  mActiveConnections vector before cleaning up SensorEventConnections
  when one-shot sensors trigger.
  ii) Maintain a mapping between flush_complete_events and
  SensorEventConnections to accurately map flush() API calls and
  corresponding flush_complete_events
  iii) Remove all references to 1_1 and 1_2 HALs.
  iv) Dynamically allocate sensor_event buffers in SensorService main
  threadLoop.

Bug: 17412359
Change-Id: If3c3986197660cafef2d2e0b4dc7582e229cf1c4
2014-09-10 18:24:18 -07:00
..
BitTube.h SensorService performance improvements. 2014-07-24 17:23:01 -07:00
BufferItem.h Split BufferQueue into core + producer + consumer 2014-03-04 09:33:14 -08:00
BufferItemConsumer.h BufferItemConsumer: Use IGBC instead of BQ 2014-03-13 11:12:04 -07:00
BufferQueue.h Remove deprecated BufferQueue constructor 2014-04-22 14:12:55 -07:00
BufferQueueConsumer.h BufferQueue: Increase max slots from 32 to 64 2014-04-18 11:40:14 -07:00
BufferQueueCore.h BufferQueue: release mutex while allocating. DO NOT MERGE 2014-07-22 19:45:55 +00:00
BufferQueueDefs.h BufferQueue: Increase max slots from 32 to 64 2014-04-18 11:40:14 -07:00
BufferQueueProducer.h Add sticky transform to surfaceflinger. 2014-07-14 22:14:32 +00:00
BufferSlot.h BufferQueue: Allow detaching/reattaching buffers 2014-03-10 16:45:38 -07:00
ConsumerBase.h Add sideband streams to BufferQueue and related classes 2014-03-11 12:23:14 -07:00
CpuConsumer.h gui: CpuConsumer::lockNextBuffer change return code when too many bufs acquired 2013-08-14 20:17:17 -07:00
DisplayEventReceiver.h make struct Event layout consistent on 32/64-bit 2014-03-20 16:49:06 +08:00
GLConsumer.h GLConsumer: Fix eglTerminate/eglInit edge case. 2014-08-27 03:10:58 +00:00
GraphicBufferAlloc.h
GuiConfig.h
IConsumerListener.h Add sideband streams to BufferQueue and related classes 2014-03-11 12:23:14 -07:00
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferConsumer.h Merge "BufferQueue: Increase max slots from 32 to 64" 2014-04-21 16:11:22 +00:00
IGraphicBufferProducer.h Add sticky transform to surfaceflinger. 2014-07-14 22:14:32 +00:00
IProducerListener.h BufferQueue: Add producer buffer-released callback 2014-03-31 14:10:07 -07:00
ISensorEventConnection.h SensorService performance improvements. 2014-07-24 17:23:01 -07:00
ISensorServer.h
ISurfaceComposer.h Add rotation to surfaceflingers screen cap. 2014-09-09 03:51:16 +00:00
ISurfaceComposerClient.h Turn on support for async cursor update in surfaceflinger. 2014-07-28 22:07:41 +00:00
Sensor.h Surface reportingMode for Sensors. 2014-06-12 14:49:41 -07:00
SensorEventQueue.h SensorService fixes 2014-09-10 18:24:18 -07:00
SensorManager.h
StreamSplitter.h BufferQueue: Add StreamSplitter 2014-04-15 10:34:10 -07:00
Surface.h Tunneled Video Playback support 2014-08-04 21:57:22 +00:00
SurfaceComposerClient.h Update ScreenshotClient to take advantage of rotation in surfaceflinger's screencap api 2014-09-09 19:41:32 +00:00
SurfaceControl.h Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00