..
DisplayHardware
Initialize DisplayData fences to NO_FENCE, not NULL
2013-02-27 16:48:41 -08:00
tests
Refactoring: Rename SurfaceTextureClient to Surface
2013-02-14 19:19:05 -08:00
Android.mk
SurfaceFlinger: Move GraphicBufferAlloc to libgui
2012-12-11 17:54:29 -08:00
Barrier.h
Client.cpp
get rid of Surface identity and token
2013-02-13 15:27:08 -08:00
Client.h
get rid of Surface identity and token
2013-02-13 15:27:08 -08:00
clz.cpp
clz.h
DdmConnection.cpp
fix SurfaceFlinger DDMS debugging
2012-10-07 16:41:12 -07:00
DdmConnection.h
add libsurfaceflinger_ddmconnection for PDK build
2012-08-31 20:08:33 -07:00
DisplayDevice.cpp
Refactoring: Rename SurfaceTextureClient to Surface
2013-02-14 19:19:05 -08:00
DisplayDevice.h
rework a bit how we scissor the display
2012-10-31 14:22:51 -07:00
EventThread.cpp
make sure we don't call into the HWC HAL when not needed
2012-10-04 15:25:32 -07:00
EventThread.h
Display events now always carry the display id they happened on
2012-09-21 14:20:35 -07:00
FrameTracker.cpp
SurfaceFlinger: add win anim frame time tracking
2013-02-08 13:32:21 -08:00
FrameTracker.h
SurfaceFlinger: add win anim frame time tracking
2013-02-08 13:32:21 -08:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp
SurfaceFlinger: fix a couple NULL fence checks
2013-02-25 15:34:30 -08:00
Layer.h
rework screenshot API and implementation
2013-03-01 22:53:39 -08:00
LayerBase.cpp
get rid of Surface identity and token
2013-02-13 15:27:08 -08:00
LayerBase.h
get rid of Surface identity and token
2013-02-13 15:27:08 -08:00
LayerDim.cpp
LayerDim.h
LayerScreenshot.cpp
rework screenshot API and implementation
2013-03-01 22:53:39 -08:00
LayerScreenshot.h
rework screenshot API and implementation
2013-03-01 22:53:39 -08:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
rework screenshot API and implementation
2013-03-01 22:53:39 -08:00
SurfaceFlinger.h
rework screenshot API and implementation
2013-03-01 22:53:39 -08:00
SurfaceFlingerConsumer.cpp
libgui: disallow NULL Fence pointers
2013-02-12 18:15:38 -08:00
SurfaceFlingerConsumer.h
Rename ISurfaceTexture and SurfaceTexture
2012-12-18 13:10:48 -08:00
SurfaceTextureLayer.cpp
Add some comments.
2013-01-11 10:16:10 -08:00
SurfaceTextureLayer.h
Add some comments.
2013-01-11 10:16:10 -08:00
Transform.cpp
Ensure that viewport and frame are initialized.
2012-09-09 00:07:17 -07:00
Transform.h