replicant-frameworks_native/services/surfaceflinger/Client.h
Mathias Agopian ac9fa427d4 get rid of Surface identity and token
we use the IBinder instead.

Change-Id: I4aa0b58869ba43f19980013620051e5a261b062d
2013-02-13 15:27:08 -08:00

79 lines
2.1 KiB
C++

/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_SF_CLIENT_H
#define ANDROID_SF_CLIENT_H
#include <stdint.h>
#include <sys/types.h>
#include <utils/Errors.h>
#include <utils/KeyedVector.h>
#include <utils/Mutex.h>
#include <gui/ISurfaceComposerClient.h>
namespace android {
// ---------------------------------------------------------------------------
class LayerBaseClient;
class SurfaceFlinger;
// ---------------------------------------------------------------------------
class Client : public BnSurfaceComposerClient
{
public:
Client(const sp<SurfaceFlinger>& flinger);
~Client();
status_t initCheck() const;
// protected by SurfaceFlinger::mStateLock
void attachLayer(const sp<IBinder>& handle, const sp<LayerBaseClient>& layer);
void detachLayer(const LayerBaseClient* layer);
sp<LayerBaseClient> getLayerUser(const sp<IBinder>& handle) const;
private:
// ISurfaceComposerClient interface
virtual sp<ISurface> createSurface(
const String8& name,
uint32_t w, uint32_t h,PixelFormat format,
uint32_t flags);
virtual status_t destroySurface(const sp<IBinder>& handle);
virtual status_t onTransact(
uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags);
// constant
sp<SurfaceFlinger> mFlinger;
// protected by mLock
DefaultKeyedVector< wp<IBinder>, wp<LayerBaseClient> > mLayers;
// thread-safe
mutable Mutex mLock;
};
// ---------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_SF_CLIENT_H