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Mathias Agopian 29b5762efc don't return the current buffer from dequeueBuffer
we were not reseting mCurrentTexture in some situations
which in turn caused dequeueBuffers() return a
"FREE" buffer that was also current.
Very often it was harmless, but it created a race with
updateTexImage() which could cause the following
queueBuffers() to fail.

Bug: 5156325
Change-Id: If15a31dc869117543d220d6e5562c57116cbabdb
2011-08-17 15:49:13 -07:00
cmds Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
include don't return the current buffer from dequeueBuffer 2011-08-17 15:49:13 -07:00
libs don't return the current buffer from dequeueBuffer 2011-08-17 15:49:13 -07:00
opengl fix test-opengl-swapinterval 2011-08-15 15:25:40 -07:00
services/surfaceflinger as a debug option SrufaceFlinger can now connect to DDMS 2011-08-15 20:44:40 -07:00
MODULE_LICENSE_APACHE2
NOTICE resolved conflicts for merge of adee6b35 to honeycomb-plus-aosp 2011-01-17 14:17:12 -08:00