replicant-frameworks_native/libs
Mathias Agopian 29b5762efc don't return the current buffer from dequeueBuffer
we were not reseting mCurrentTexture in some situations
which in turn caused dequeueBuffers() return a
"FREE" buffer that was also current.
Very often it was harmless, but it created a race with
updateTexImage() which could cause the following
queueBuffers() to fail.

Bug: 5156325
Change-Id: If15a31dc869117543d220d6e5562c57116cbabdb
2011-08-17 15:49:13 -07:00
..
binder Remove some #ifdef HAVE_ANDROID_OS that were needed for the simulator build 2011-07-13 19:45:44 -04:00
gui don't return the current buffer from dequeueBuffer 2011-08-17 15:49:13 -07:00
surfaceflinger_client Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
ui revert last change to EGLUtils::selectConfigForPixelFormat 2011-08-15 15:25:39 -07:00
utils fix a memory leak and memory corruption in RefBase 2011-08-11 22:33:02 -07:00