replicant-frameworks_native/include
Dan Stoza 29a3e90879 BufferQueue: Add allocateBuffers method
This adds an allocateBuffers method to BufferQueue, which instructs
it to allocate up to the maximum number of buffers allowed by the
current configuration. The goal is that this method can be called
ahead of render time, which will prevent dequeueBuffers from blocking
in allocation and inducing jank.

This interface is also plumbed up to the native Surface (and, in
another change, up to the Java Surface and ThreadedRenderer).

Bug: 11792166
Change-Id: I4aa96b4351ea1c95ed5db228ca3ef98303229c74
2014-06-20 13:13:57 -07:00
..
android Surface reportingMode for Sensors. 2014-06-12 14:49:41 -07:00
batteryservice BatteryProperty: Add property ENERGY_COUNTER and 64-bit integer properties 2014-05-16 03:05:11 +00:00
binder Remove Parcel::writeIntPtr. 2014-06-12 15:26:39 +01:00
diskusage More changes to fix PDK build: 2012-10-24 12:30:41 -07:00
gui BufferQueue: Add allocateBuffers method 2014-06-20 13:13:57 -07:00
input Bump axis limit 2014-06-09 18:56:43 -07:00
media fix compiler warning in OMX_VideoExt.h 2014-06-05 22:33:52 -07:00
powermanager PowerManager: add powerHint binder method 2014-04-02 21:24:01 +00:00
private Allow "opaque" flag to be updated. DO NOT MERGE 2014-02-18 15:55:42 -08:00
ui Add two new display info fields 2014-06-17 10:41:46 -07:00