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Dan Stoza 29a3e90879 BufferQueue: Add allocateBuffers method
This adds an allocateBuffers method to BufferQueue, which instructs
it to allocate up to the maximum number of buffers allowed by the
current configuration. The goal is that this method can be called
ahead of render time, which will prevent dequeueBuffers from blocking
in allocation and inducing jank.

This interface is also plumbed up to the native Surface (and, in
another change, up to the Java Surface and ThreadedRenderer).

Bug: 11792166
Change-Id: I4aa96b4351ea1c95ed5db228ca3ef98303229c74
2014-06-20 13:13:57 -07:00
build Add Dalvik heap definition for 7" xhdpi devices. 2013-05-06 15:06:20 -07:00
cmds am 724473b3: am 71f9956a: Merge "Fix obsolete argument name" 2014-06-17 20:05:05 +00:00
data/etc API Review: Update managed profiles feature flag. 2014-06-05 12:57:54 +00:00
include BufferQueue: Add allocateBuffers method 2014-06-20 13:13:57 -07:00
libs BufferQueue: Add allocateBuffers method 2014-06-20 13:13:57 -07:00
opengl am 0cea0a22: am d284c4cd: Merge "Don\'t set LOCAL_MODULE_PATH for native tests." 2014-06-11 17:58:44 +00:00
services BufferQueue: Add allocateBuffers method 2014-06-20 13:13:57 -07:00
MODULE_LICENSE_APACHE2
NOTICE resolved conflicts for merge of adee6b35 to honeycomb-plus-aosp 2011-01-17 14:17:12 -08:00