..
egl
frameworks/base: move ANativeWindow/android_native_buffer_t out
2011-05-03 16:39:54 -07:00
android_native_buffer.h
frameworks/base: move ANativeWindow/android_native_buffer_t out
2011-05-03 16:39:54 -07:00
DisplayInfo.h
Mouse pointer integration.
2011-01-04 17:31:24 -08:00
EGLNativeSurface.h
EGLUtils.h
FramebufferNativeWindow.h
frameworks/base: android_native_buffer_t -> ANativeWindowBuffer
2011-05-03 16:40:14 -07:00
GraphicBuffer.h
SurfaceFlinger: use the HWC gralloc usage bit
2011-08-22 14:56:29 -07:00
GraphicBufferAllocator.h
[3171580] don't automatically log GraphicBuffer allocation failures
2010-12-03 17:33:09 -08:00
GraphicBufferMapper.h
GraphicLog.h
fix a typo where the eventtags code were wrong
2010-09-15 12:46:59 -07:00
Input.h
Tweak VelocityTracker.
2011-09-09 16:04:09 -07:00
InputTransport.h
Add initial API for stylus and mouse buttons.
2011-05-13 12:11:17 -07:00
Keyboard.h
Fade out the mouse pointer after inactivity or other events.
2011-03-02 15:37:57 -08:00
KeyCharacterMap.h
Add support for fallback keycodes.
2010-12-07 17:35:26 -08:00
KeycodeLabels.h
Input system bug fixes, particularly for stylus.
2011-08-19 15:02:26 -07:00
KeyLayoutMap.h
Joystick tweaks. (DO NOT MERGE)
2011-03-04 19:12:41 -08:00
PixelFormat.h
Adding SurfaceEncoder for encoding FilterFrames
2011-07-21 17:12:50 -07:00
Point.h
PowerManager.h
The CHEEK_TOUCH stuff never worked. Remove it.
2010-11-08 13:02:58 -08:00
Rect.h
Add ANativeWindow API for directly drawing to the surface bits.
2010-07-09 16:58:19 -07:00
Region.h
get rid of dependency on copybit HAL module
2011-04-28 19:50:21 -07:00
VirtualKeyMap.h
Improve support for external keyboards.
2010-12-02 16:01:32 -08:00