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egl_cache.cpp
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EGL: do not use sparse files for shader
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2012-07-23 14:26:57 +03:00 |
egl_cache.h
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EGL: add the ANDROID suffix to the blob cache ext
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2011-11-11 13:17:03 -08:00 |
egl_display.cpp
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don't error out when eglTerminate()ing an already terminated display
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2012-06-13 15:21:21 -07:00 |
egl_display.h
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Disable EGL hibernation due to jank
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2012-05-04 15:21:35 -07:00 |
egl_entries.in
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Hibernate the EGL implementation when idle
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2012-04-09 21:36:17 -07:00 |
egl_object.cpp
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Hibernate the EGL implementation when idle
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2012-04-09 21:36:17 -07:00 |
egl_object.h
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Hibernate the EGL implementation when idle
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2012-04-09 21:36:17 -07:00 |
egl_tls.cpp
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Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
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2012-01-08 13:19:13 +00:00 |
egl_tls.h
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glestrace: Framework for GLES tracing library
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2011-12-02 15:30:17 -08:00 |
egl.cpp
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Increment/decrement a counter around EGL calls
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2012-04-09 21:35:17 -07:00 |
eglApi.cpp
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Hibernate the EGL implementation when idle
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2012-04-09 21:36:17 -07:00 |
egldefs.h
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EGLConfig is now not remaped to an internal EGLConfig
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2012-02-13 20:23:15 -08:00 |
getProcAddress.cpp
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add all needed GL extension wrappers
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2012-01-30 17:40:29 -08:00 |
Loader.cpp
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reduce PB size from 2MB to 512KB
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2012-06-05 21:44:43 -07:00 |
Loader.h
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remove multiplexing of multiple EGL implementation
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2012-02-13 18:11:42 -08:00 |
trace.cpp
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Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
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2012-01-03 22:38:27 +00:00 |