don't error out when eglTerminate()ing an already terminated display

so says the EGL specification, section 3.2

Change-Id: Ice60530f8f6e47b4e14e06d2ab8eba799a7688a6
This commit is contained in:
Mathias Agopian 2012-06-13 15:21:21 -07:00
parent 04d7eaf138
commit fe98127eaa
1 changed files with 7 additions and 1 deletions

View File

@ -263,7 +263,13 @@ EGLBoolean egl_display_t::terminate() {
Mutex::Autolock _l(lock);
if (refs == 0) {
return setError(EGL_NOT_INITIALIZED, EGL_FALSE);
/*
* From the EGL spec (3.2):
* "Termination of a display that has already been terminated,
* (...), is allowed, but the only effect of such a call is
* to return EGL_TRUE (...)
*/
return EGL_TRUE;
}
// this is specific to Android, display termination is ref-counted.