replicant-frameworks_native/libs/ui
Jeff Brown 8bb99ad892 Joystick tweaks.
Ensure that the joystick can always reach -1.0, 0.0 and 1.0 positions
even when noise filtering is applied.  (Bug: 3514510)

Add support for a few more standard axes.

Add additional mapping modes for axes.
Some axes are inverted from standard interpretation
or are actually intended to be split into two distict axes
such as left/right trigger controls or accelerator/brake.

Add key layout file for a G25 racing wheel and XBox 360 controller
to tweak behavior.  They work fine without them but the axis mappings
are not ideal.

Change-Id: Id4c86a0a272331c680039a9bde6815bb7eba44ab
2011-03-04 18:53:32 -08:00
..
tests Add new axes for joysticks and mouse wheels. 2011-02-19 05:23:10 -08:00
Android.mk Add support for arbitrary axes in MotionEvents. 2011-02-15 19:14:37 -08:00
EGLUtils.cpp Use EGL_NATIVE_VISUAL_ID to select EGLConfig 2011-01-19 18:21:15 -08:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp
GraphicBufferAllocator.cpp improve SurfaceFlinger 'dumpsys' log 2011-01-19 16:15:53 -08:00
GraphicBufferMapper.cpp
GraphicLog.cpp
Input.cpp Wake screen from external HID peripherals. 2011-03-02 19:57:07 -08:00
InputTransport.cpp Add new hover move action and scroll wheel plumbing. 2011-02-19 06:14:21 -08:00
Keyboard.cpp Fade out the mouse pointer after inactivity or other events. 2011-03-02 15:37:57 -08:00
KeyCharacterMap.cpp Make getFallbackAction return false when there is none. 2011-01-14 17:54:38 -08:00
KeyLayoutMap.cpp Joystick tweaks. 2011-03-04 18:53:32 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp
VirtualKeyMap.cpp