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replicant-frameworks_native
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1f70863d13
replicant-frameworks_native
/
opengl
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Mathias Agopian
8a2b54235a
Merge "libagl: Transform the vertex if using eye space lighting with point lights"
2012-09-19 19:31:53 -07:00
..
include
Hibernate the EGL implementation when idle
2012-04-09 21:36:17 -07:00
libagl
libagl: Transform the vertex if using eye space lighting with point lights
2012-07-12 16:59:20 +03:00
libs
EGL: do not use sparse files for shader
2012-07-23 14:26:57 +03:00
specs
tests
Added an EGLTest for eglTerminate
2012-04-16 22:25:13 -07:00
tools
/glgen