replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 1f339ff387 don't kill surfaceflinger when system process dies
Change-Id: I2d3ed87b590f9ccea3fa4af41d92911de070b315
2011-07-01 17:09:24 -07:00
..
DisplayHardware don't kill surfaceflinger when system process dies 2011-07-01 17:09:24 -07:00
tests SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
Android.mk unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
Barrier.h
clz.cpp
clz.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp SurfaceTexture: change onFrameAvailable behavior 2011-06-27 15:45:39 -07:00
Layer.h fix RefBase so it retains binary-compatibility with gingerbread 2011-06-13 18:39:45 -07:00
LayerBase.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerBase.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerDim.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerDim.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp don't kill surfaceflinger when system process dies 2011-07-01 17:09:24 -07:00
SurfaceFlinger.h don't kill surfaceflinger when system process dies 2011-07-01 17:09:24 -07:00
SurfaceTextureLayer.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
SurfaceTextureLayer.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
TextureManager.cpp frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
TextureManager.h
Transform.cpp
Transform.h