ca08833d5e
We now detect at runtime which sync features to use, which allows us to remove a lot of the compile-time configuration options. There is still one option though, to disable KHR_fence_sync on some devices (which are more efficient without it). - added a backdoor to get the vendor's EGL strings the new logic is: - use always ANDROID_native_fence_sync if available - fallback to KHR_fence_sync if available and not disabled by the compile-time option - use KHR_wait_sync if available and either of the above is enabled Change-Id: I9c4b49d9ff1151faf902cc93bd53ea5f205aaabf |
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BitTube.h | ||
BufferItemConsumer.h | ||
BufferQueue.h | ||
ConsumerBase.h | ||
CpuConsumer.h | ||
DisplayEventReceiver.h | ||
DummyConsumer.h | ||
GLConsumer.h | ||
GraphicBufferAlloc.h | ||
GuiConfig.h | ||
IDisplayEventConnection.h | ||
IGraphicBufferAlloc.h | ||
IGraphicBufferProducer.h | ||
ISensorEventConnection.h | ||
ISensorServer.h | ||
ISurfaceComposer.h | ||
ISurfaceComposerClient.h | ||
Sensor.h | ||
SensorEventQueue.h | ||
SensorManager.h | ||
Surface.h | ||
SurfaceComposerClient.h | ||
SurfaceControl.h |