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BitTube.h
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use a socketpair instead of a pipe in BitTube
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2012-04-02 18:41:10 -07:00 |
BufferItemConsumer.h
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Add BufferItemConsumer, a simple BufferQueue consumer.
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2012-08-21 15:46:35 -07:00 |
BufferQueue.h
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BufferQueue: simplify max buffer count handling
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2012-08-29 15:35:34 -07:00 |
ConsumerBase.h
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SurfaceTexture: inherit from ConsumerBase (try 2)
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2012-08-21 16:41:03 -07:00 |
CpuConsumer.h
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Add BufferItemConsumer, a simple BufferQueue consumer.
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2012-08-21 15:46:35 -07:00 |
DisplayEventReceiver.h
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use a socketpair instead of a pipe in BitTube
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2012-04-02 18:41:10 -07:00 |
DummyConsumer.h
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Refactored DummyConsumer
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2012-03-27 16:47:12 -07:00 |
IDisplayEventConnection.h
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Improve the VSYNC api a bit.
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2011-12-06 22:43:10 -08:00 |
IGraphicBufferAlloc.h
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fix libgui header location
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2012-02-27 13:03:08 -08:00 |
ISensorEventConnection.h
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ISensorServer.h
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ISurface.h
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fix libgui header location
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2012-02-27 13:03:08 -08:00 |
ISurfaceComposer.h
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Banish DisplayID from the SurfaceFlinger API.
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2012-08-27 14:40:17 -07:00 |
ISurfaceComposerClient.h
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Eradicate DisplayID.
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2012-08-27 17:43:43 -07:00 |
ISurfaceTexture.h
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Pass fences with buffers from SurfaceTextureClient
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2012-06-30 21:38:51 -07:00 |
Sensor.h
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improve [un]marshalling of non-binder objects
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2012-08-13 02:46:05 -07:00 |
SensorEventQueue.h
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use a socketpair instead of a pipe in BitTube
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2012-04-02 18:41:10 -07:00 |
SensorManager.h
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Surface.h
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Remove unused "layer" argument from show().
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2012-08-27 14:40:17 -07:00 |
SurfaceComposerClient.h
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Revert "A vendor ril depends on a native screen shot code."
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2012-08-30 11:53:55 -07:00 |
SurfaceTexture.h
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BufferQueue: clean up buffer counting
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2012-08-29 15:35:34 -07:00 |
SurfaceTextureClient.h
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Update ANativeWindow clients for sync
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2012-06-20 15:48:30 -07:00 |