replicant-frameworks_native/include/ui
2011-11-29 17:25:09 -08:00
..
egl frameworks/base: move ANativeWindow/android_native_buffer_t out 2011-05-03 16:39:54 -07:00
android_native_buffer.h frameworks/base: move ANativeWindow/android_native_buffer_t out 2011-05-03 16:39:54 -07:00
DisplayInfo.h Mouse pointer integration. 2011-01-04 17:31:24 -08:00
EGLNativeSurface.h
EGLUtils.h
FramebufferNativeWindow.h frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
GraphicBuffer.h SurfaceMediaSource: use the vid enc usage bit 2011-11-21 17:48:19 -08:00
GraphicBufferAllocator.h [3171580] don't automatically log GraphicBuffer allocation failures 2010-12-03 17:33:09 -08:00
GraphicBufferMapper.h
GraphicLog.h
Input.h Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
InputTransport.h Add initial API for stylus and mouse buttons. 2011-05-13 12:11:17 -07:00
Keyboard.h Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
KeyCharacterMap.h Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
KeycodeLabels.h Fix application launch shortcuts. 2011-11-29 12:17:22 -08:00
KeyLayoutMap.h Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
PixelFormat.h Adding SurfaceEncoder for encoding FilterFrames 2011-07-21 17:12:50 -07:00
Point.h
PowerManager.h The CHEEK_TOUCH stuff never worked. Remove it. 2010-11-08 13:02:58 -08:00
Rect.h fix the float Rect in OpenGLRenderer to handle NANs 2011-09-19 16:50:07 -07:00
Region.h get rid of dependency on copybit HAL module 2011-04-28 19:50:21 -07:00
VirtualKeyMap.h Improve support for external keyboards. 2010-12-02 16:01:32 -08:00