replicant-frameworks_native/libs/gui
Mathias Agopian 41b6aabf35 fix Surface positions are not floats
Added Surface.setPosition(float, float) which allows to set a surface's
position in float.

Bug: 5239859
Change-Id: I903aef4ad5b5999142202fb8ea30fe216d805711
2011-08-30 18:51:54 -07:00
..
tests Merge "SurfaceTexture: enable RGB external textures" 2011-07-25 11:46:51 -07:00
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
IGraphicBufferAlloc.cpp return an error code with gralloc buffer allocation failures 2011-07-01 14:53:49 -07:00
ISensorEventConnection.cpp new SensorService 2010-07-19 17:57:29 -07:00
ISensorServer.cpp new SensorService 2010-07-19 17:57:29 -07:00
ISurface.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
ISurfaceComposer.cpp SurfaceTexture: fix queues-to-composer 2011-08-17 18:19:00 -07:00
ISurfaceComposerClient.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
ISurfaceTexture.cpp return correct value from query after connecting a surface 2011-08-08 20:25:44 -07:00
LayerState.cpp SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
Sensor.cpp 9-axis sensor fusion with Kalman filter 2011-05-27 17:04:55 -07:00
SensorChannel.cpp first step at implementing the native sensor support 2010-07-13 22:21:56 -07:00
SensorEventQueue.cpp Fix typo which causes sensors to fail miserably 2010-09-16 21:41:13 -07:00
SensorManager.cpp new SensorService 2010-07-19 17:57:29 -07:00
Surface.cpp Fix an issue where Surface::lock() would never update the output region 2011-08-23 21:18:36 -07:00
SurfaceComposerClient.cpp fix Surface positions are not floats 2011-08-30 18:51:54 -07:00
SurfaceTexture.cpp make sure to re-initialize SurfaceTexture to its default state on disconnect 2011-08-25 17:03:30 -07:00
SurfaceTextureClient.cpp make sure to re-initialize SurfaceTexture to its default state on disconnect 2011-08-25 17:03:30 -07:00