replicant-frameworks_native/services/surfaceflinger
Mathias Agopian 1293a8eb56 More clean-up. Get rid off the "blur" effect in SurfaceFlinger
For multiple reason, this effect is not maintainable and was never
used due to its abysmal performance. it'll be resurected when it can be
implemented efficiently.

Change-Id: Id4222c9b86c629275cdec18873ef07be8723b6d2
2010-12-08 17:13:19 -08:00
..
DisplayHardware remove support for PUSH_BUFFER surfaces and overlays 2010-12-08 16:13:59 -08:00
tests remove support for PUSH_BUFFER surfaces and overlays 2010-12-08 16:13:59 -08:00
Android.mk More clean-up. Get rid off the "blur" effect in SurfaceFlinger 2010-12-08 17:13:19 -08:00
Barrier.h
clz.cpp
clz.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp resolved conflicts for merge of a0f011ff to master 2010-12-07 22:53:40 -08:00
Layer.h resolved conflicts for merge of a0f011ff to master 2010-12-07 22:53:40 -08:00
LayerBase.cpp remove support for PUSH_BUFFER surfaces and overlays 2010-12-08 16:13:59 -08:00
LayerBase.h remove support for PUSH_BUFFER surfaces and overlays 2010-12-08 16:13:59 -08:00
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp More clean-up. Get rid off the "blur" effect in SurfaceFlinger 2010-12-08 17:13:19 -08:00
SurfaceFlinger.h More clean-up. Get rid off the "blur" effect in SurfaceFlinger 2010-12-08 17:13:19 -08:00
TextureManager.cpp
TextureManager.h
Transform.cpp
Transform.h