replicant-frameworks_native/libs/ui
Michael Lentine a2f27a0d63 am 26645298: Merge "Fix for corruption when numFds or numInts is too large." into lmp-mr1-dev
* commit '26645298400c0ae3a95731388364263d6a914ee4':
  Fix for corruption when numFds or numInts is too large.
2014-11-05 19:06:19 +00:00
..
tests Some more test cleanup. 2014-10-16 20:46:05 -07:00
Android.mk Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
Fence.cpp libui: fix passing Fence object over binder 2014-04-14 19:06:47 -07:00
FramebufferNativeWindow.cpp native frameworks: 64-bit compile issues 2014-03-12 13:12:44 -07:00
FrameStats.cpp Adding render stats APIs to UiAutomation (framework native). 2014-04-10 12:32:19 -07:00
GraphicBuffer.cpp Fix for corruption when numFds or numInts is too large. 2014-11-03 14:08:54 -08:00
GraphicBufferAllocator.cpp add more tracing for buffer allocation 2012-02-29 20:47:20 -08:00
GraphicBufferMapper.cpp Use asynchronous lock/unlock API 2014-05-12 09:13:03 -07:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp libgui: Add a test for SRGB surfaces 2014-01-07 16:43:39 -08:00
Rect.cpp take the "transparent region" into account for blending 2013-05-10 18:35:43 -07:00
Region.cpp am d4dabf87: am cdbf28b3: Merge "native frameworks: 64-bit compile issues" 2014-03-13 23:12:09 +00:00
UiConfig.cpp Show build config in dumpsys SurfaceFlinger 2012-09-25 11:31:46 -07:00