Due to more complex window layouts resulting in lots of overlapping
windows, the policy around FLAG_WINDOW_IS_OBSCURED has changed to
only be set when the point at which the window was touched is
obscured. Unfortunately, this doesn't prevent tapjacking attacks that
overlay the dialog's text, making a potentially dangerous operation
seem innocuous. To avoid this on particularly sensitive dialogs,
introduce a new flag that really does tell you when your window is
being even partially overlapped.
We aren't exposing this as API since we plan on making the original
flag more robust. This is really a workaround for system dialogs
since we generally know their layout and screen position, and that
they're unlikely to be overlapped by other applications.
Bug: 26677796
Change-Id: I9e336afe90f262ba22015876769a9c510048fd47
fix klp-dev only build breakage.
frameworks/native/libs/input/Input.cpp: In member function 'android::status_t android::MotionEvent::readFromParcel(android::Parcel*)':
frameworks/native/libs/input/Input.cpp:494:47: error: 'UINT16_MAX' was not declared in this scope
Bug: 23905002
Change-Id: I4b6b864ca64d39a8873d045a61e0ddaea2ab9109
Currently keyboard maps allow to assign character sequences to key
events and allow specifying a so-called "fallback" key events that are
re-injected into input stream if target application indicates that it
was not able to handle the original key event. Unfortunately there is no
way to perform substitution before handing the event to applicationis.
This change adds a new keymap keyword "replace" that allows users query
"replacement" actions for key (if any), with the intent that such
replacement happens early in the event handling process.
Bug: 24504154
Change-Id: I3e6a2476c856524171df00ad22ff56f2018c1278
This reverts commit 9b70ab7a3cb260205e81e40ba181a86710d2eb95, reversing
changes made to 153008efb5a00ed3c18d588ce15f90d2442a9786.
Bug: 24302031
Change-Id: Ia746381b30be3b54cb646ed412b7271962c4b02a
Cherry-pick from master
This change adds four new stem keycodes for Android Wear. These
keycodes are intended to represent the various hardware buttons
around the watch. There is one primary stem key that will be used
for power/settings and three generic stem keys that will be
customizable.
BUG: 21903503
Change-Id: I762b8c0bcf3780a1756f4c1b8bbf07a039ba7781
This change adds four new stem keycodes for Android Wear. These
keycodes are intended to represent the various hardware buttons
around the watch. There is one primary stem key that will be used
for power/settings and three generic stem keys that will be
customizable.
BUG: 21903503
Change-Id: I60f87f027fa4d4b19933d96b4110019805b30895
Introduce ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE as actions to
signal a button press or release. If these actions happen
simulanteously with a DOWN or UP event then they're explicitly
ordered to happen after the DOWN or preceding the UP in order to send
them to the most recently targeted view.
Also, introduce new stylus button constants that differ from the
constants we use for mouse buttons.
Bug: 20704355
Change-Id: Ib960a5004db5429ad2fc8db020704773e2978327
These four new navigation keycodes are intended to be used to
navigate a tree hierarchy or list of items. They should be used to
allow the user to advance forward or backward within a list of
sibling items, expand the currently selected item to navigate the
item's children, or back out from the current item to its parent
item or state.
Change-Id: I4781e9d7756ed00ca14d8d4c743da3cc0e68ea6c
When the touch firmware or driver sends a key event that is triggered
by a low-level gesture such as a palm slap. For this to work, the
touch device's .kl file must specify the "GESTURE" flag for each
key that is produced by a gesture.
Note that the "VIRTUAL" flag should also be specified for any such
keys for which we would like to generate haptic feedback.
eg. key 142 SLEEP VIRTUAL GESTURE
Bug: 19264992
Change-Id: Ief494ec7e3ca66d2358a1001fdfae4f263ee1cd1
Keys which are necessary for supporting world-wide broadcast
standard or used commonly for TV/STB remotes.
Change-Id: I2721ceb7d956c87f1d4106b99f9d21947ae13d47
To make sure the stature which pass between 32/64bit process have
same memory layout for 32/64bit.
Signed-off-by: Fengwei Yin <fengwei.yin@intel.com>
Co-Authored-by: Narayan Kamath <narayan@google.com> (Unit test only.)
Change-Id: I1bc2d12cce41ec0bc484adcaf968f274bec75c12
Following keys are added to be mapped to HDMI-CEC standard keys:
KEYCODE_MEDIA_TOP_MENU
KEYCODE_11
KEYCODE_12
KEYCODE_LAST_CHANNEL
KEYCODE_TV_DATA_SERVICE
Change-Id: Ie73cf4cd8355ced4753eb5bba0ea130b087dfc36
This ensures it's the same size in both 32 and 64 bit
processes and also brings it in line with struct
MotionEntry.
(cherry-picked from bc6001b026)
Change-Id: I28e87050478920a54132efbbb8138076ebad1409
This ensures it's the same size in both 32 and 64 bit
processes and also brings it in line with struct
MotionEntry.
Change-Id: I66bb8b8d8664763e7dcbd489686051f563d5e1dc
Native doesn't ever actually care about the attributes of keys, so
move all of it up into the managed layer and move all of the key
names down so they're defined once.
Change-Id: Ic8ded13ce050b2b98744735ff50d11e8d882d7d5