-1/+1 somewhat simplifies the values that can be generated by rotary
encoders, and rules out the possibility of batching and more nuanced
movement reporting.
So, we modify the device configuration to allow values other than -1 and
1 to be supported. In order to give the developer a sense of what these
values map to in terms of angular displacement, we also parse a
resolution configuration from the devices IDC file.
This will be specified as:
device.res = xxxx
of type float. If a value is not provided, a default res value of 0.0f
is used.
This patch also adds a per device scaling factor, which is used to
suitably modify the values reported (as well as the resolution) to tune
the input events generated and resulting UI according to the hardware.
This can be specified in the IDC file as:
device.scalingFactor = xxxx
of type float. If a scaling factor is not provided, a default of 1.0f
is used.
Bug: 22836852
Bug: 18707397
Change-Id: I13686f64de1b52d3f6c97b2587ae41e52d1db6e2
This is special solution only for emerald branch.
Changes including new const char* value/interface for sensor physical data. Sensor service and manager does not take care of content, structure or other
details of string. Sensor HAL is taking care of parsing data from string and setting values to Sensor HW.
Change-Id: I3abc3ddc7c6adc4b32a40b9a43f2a94c5af7b2b0
Signed-off-by: Ben Fennema <fennema@google.com>
SurfaceFlinger shouldn't be limited to little cores exclusively, as the
binder threads should be placed on big cores when they are in the
critical path for a RenderThread.
bug 25745866
Change-Id: I9fb65f6d951733f91b4735ff27018411b58b2bfb
Initial sensor flush at subscription is a mechanism to avoid sensors
to get stale samples before subscription happens. However, there is a
slight chance that a most recent sample will be lost during the flush
process. This is OK for continuous sensors but problematic in
on-change sensor as on-change event does not come continuously and
a lost event can cause inconsistent state in client. Flush at
subscription of on-change sensor is disabled in this CL to avoid new
important on-change event to be discarded during the initial flush
process.
Bugs: b/24647069
b/25241873
b/24804819
Change-Id: Ibda099c6b9f5fb6e200f13cf13a850b0026e9e7c
Add handling of "replacement" key events in InputReader and EventHub by
consulting device's character key map (if exists) for presence of
replacement key code for given get code and meta state combination,
before passing it to InputDispatcher.
This enables defining special keys, such as ESC, on keyboards lacking
enough physical keys, via combination of normal keys and modifiers, for
example AltR + 1 => ESC.
Bug: 24504154
Change-Id: I7e36104808bedcf724436c1fbb63d37c35cca8af
This reverts commit 9b70ab7a3cb260205e81e40ba181a86710d2eb95, reversing
changes made to 153008efb5a00ed3c18d588ce15f90d2442a9786.
Bug: 24302031
Change-Id: Ia746381b30be3b54cb646ed412b7271962c4b02a
This change introduces support for rotary encoder input devices.
We also define a new input source (namely, AINPUT_SOURCE_ROTARY_ENCODER)
and a new axis of input (namely, AXIS_SCROLL), since the rotary encoder
motion doesn't necessarily tie to a horizontal or vertical scroll
motion.
A ROTARY_ENCODER input device class is also introduced, corresponding to
the new input source.
A new input source can be defined as producing rotary encoder motion
events, if its corresponding .idc file contains the following
declaration:
device.type = rotaryEncoder
Bug: 18707397
Change-Id: I8ccd540908311d1ff44fdfeba81b691895413641
Signed-off-by: Prashant Malani <pmalani@google.com>
Adds the colorTransform field, which defines a vendor-specific color
transform (e.g., wide gamut, sRGB, etc.) to the DisplayInfo class, and
populates it from the HWC interface.
Bug: 20853317
Change-Id: I153edc36a361407656f3eb5082b96c2da2ecbec7
Allows the sideband layer to be passed all the way to HWC instead of
getting blocked by the updated PTS tracking code.
Bug: 22291067
Change-Id: Ic2f20a7528e276fff054e86ca35789c26873b348
Adds code to track whether SurfaceFlinger has sent two frames to HWC in
the same vsync window. This can occur if one frame is delayed so far
it slips into the next window or just if one frame takes an abnormal
amount of time. If this occurs, it shows up as FrameMissed in systrace.
Also adds a property debug.sf.drop_missed_frames which, if set, tells
SurfaceFlinger to skip sending a frame to HWC (i.e., calling
prepare/set) when we detect this condition, which can help prevent
backpressure from the HWC implementation.
Bug: 22513558
Change-Id: I2df0d44cec5fd6edba419388d8c90b5710d1a5b6
Some of this logic already existed, but when we optimized
SurfaceFlinger to avoid unnecessary wake-ups, we didn't carry the logic
over into the new readiness test. shouldPresentNow now returns true if
the timestamp is more than a second in the future (since it's likely a
bogus timestamp and should be ignored).
Bug: 21932760
Change-Id: Ib50970a4eb621588c0b60766c8d8d1a8bddf853b
Incoming surface damage was not aware that the EGL implementation was
rotating buffers in response to SurfaceFlinger's transform hint. This
didn't affect all cases because the effect was to apply a 90 degree
rotation instead of a 270 degree rotation. For full-screen updates,
things more or less worked, but in other cases this caused corruption.
This fixes that by correctly undoing the effect of rotated buffers on
the incoming surface damage, and then passing that damage down
untouched to HWC.
Bug: 22068334
Change-Id: I226ecfc7a91fe2e16edd2aa6d9149f0d26b529d6