Commit Graph

31 Commits

Author SHA1 Message Date
Jamie Gennis
766010858e EGL: use an in-memory the blob cache
This change makes the makes the stub EGL_ANDROID_blob_cache callbacks
actually use a BlobCache object.

Bug: 5474671
Change-Id: I5cbaae2dea3aad2fe306c9f57029c3f215a0863a
2011-11-07 10:48:42 -08:00
Jonas Yang
1c3d72a229 Add (support for) EGL_NV_system_time extension.
Change-Id: I62bf0fcb5ccdc77c042b425a42054fb3122575b6
Signed-off-by: Mathias Agopian <mathias@google.com>
2011-09-13 16:44:22 -07:00
Jamie Gennis
dc159f92fa EGL: update EGL_ANDROID_recordable extension.
This change adds an enum value and a description of the expected
implementations to the EGL_ANDROID_recordable extension specification.
It also adds the new enum value to the 'eglext.h' header.

Change-Id: Ia0de2d5613708445ff83b85a7e550f9417531ee4
2011-07-17 18:42:09 -07:00
Iliyan Malchev
697526bc9e frameworks/base: android_native_buffer_t -> ANativeWindowBuffer
Change-Id: Idc2eabaa805bb6d308ebb315872623f28d428417
Signed-off-by: Iliyan Malchev <malchev@google.com>
2011-05-03 16:40:14 -07:00
David 'Digit' Turner
dfd0759ff6 Refresh EGL header to work with the NDK
This change allows to use this header with the NDK's standalone toolchain.
For the record, the NDK toolchain defines __ANDROID__ as a compiler built-in
macro, this is however not the case currently for the prebuilt binaries that
are being used by the full Android build system, which otherwise defines ANDROID.

This change allows the header to be used by all toolchains properly. Note however
that we should properly should change our toolchain and sources to provide and
rely on __ANDROID__ instead of ANDROID though.

Change-Id: Iaa1aa1146985b5f24dcf3a83d9ddb9b4b59dc328
2010-11-07 23:36:28 +01:00
Michael I. Gold
7f198b6bff surfaceflinger / GL extensions cleanup
Add correct enumerants for OES_EGL_image_external to glext.h.
SurfaceFlinger now checks for the correct extension name.

Change-Id: I2ba2728a01fa2260bd086d2df4316c68f694a9b1
2010-09-15 17:15:31 -07:00
Mathias Agopian
10cab190ba cleanup EGL a bit. remove unused extension.
Change-Id: Ia87120b076ab1bf7b28f06087878d8161fb46c88
2010-08-27 13:17:32 -07:00
Dianne Hackborn
4b5e91e482 Introduce official public NativeWindow type.
Not yet hooked up to anything in the NDK, but requires renaming
the existing android_native_window_t type everywhere.

Change-Id: Iffee6ea39c93b8b34e20fb69e4d2c7c837e5ea2e
2010-06-30 15:32:04 -07:00
Mathias Agopian
0a91775c4d Added support for the GL_TEXTURE_EXTERNAL target
This will allow us to support YUV surfaces.

Change-Id: I2d4da75f1006a5285bdc552695d4caeecccf2183
2010-06-15 17:31:17 -07:00
Mathias Agopian
e81a3cb2bd update EGL headers to the latest
note that this doesn't update the EGL stubs.

Change-Id: I00274431a490249d93eb6b5ba13f274b7f2682ae
2010-06-09 18:56:05 -07:00
Mathias Agopian
05bb9c973b fix OpenGL ES extension headers from khronos
the official headers have a couple typos, which
this CL fixes.

Change-Id: I0359531a05a4a62ddbdce70c5841ec1c355feb3b
2010-06-09 18:19:11 -07:00
Mathias Agopian
8f62c3031e update the OpenGL ES headers to the latest
Change-Id: Iceef1e95504897a5e3759b0401cf7031c9e74547
2010-06-09 18:08:15 -07:00
Jack Palevich
01cc538b29 A library for encoding and decoding ETC1 textures.
The ETC1 compressed texture format is commonly
supported by OpenGL ES 2.0-capable devices.
2009-12-31 13:31:04 +08:00
Mathias Agopian
8e5fb52a1d this header file is not needed anymore 2009-07-14 14:50:44 -07:00
Mathias Agopian
8d2e83b9f4 Add eglGetRenderBufferANDROID() extension, which returns the current render buffer as an android_native_buffer_t* 2009-06-25 00:02:44 -07:00
Mathias Agopian
9f8b0c9097 Android now has its own EGL extension block (yay) 0x3140-0x314F. EGL_NATIVE_BUFFER_ANDROID now maps to 0x3140 instead of using the staging range 2009-06-23 14:05:35 -07:00
Mathias Agopian
b1a39d67be Added most of the support needed for GLES 2.x 2009-05-27 20:38:06 -07:00
Mathias Agopian
a3d66a834f minor modifications to the official GLES 2.x headers
- changed glTexImage2D() declaration so it matches that of GLES 1.x; otherwise we can't include both headers (!!!)
- added parameter names to the declaration of some extensions (this is needed by glapigen and glentrygen)
2009-05-27 20:32:20 -07:00
Mathias Agopian
48efd95015 add GLES 2.x headers 2009-05-27 20:31:18 -07:00
Mathias Agopian
d717598616 Merge commit 'goog/master' into merge_master
Conflicts:
	opengl/libagl/Android.mk
	opengl/libs/Android.mk
	opengl/libs/egl_impl.h
2009-05-14 22:44:23 -07:00
Mathias Agopian
d373c6348a remove the gl{Vertex|Color|TexCoord|Normal}PointerBounds() "extension" fro eglext.h 2009-05-08 17:18:55 -07:00
Mathias Agopian
48685c45bb only export the GL entry-points, hide everything else.
Conflicts:

	opengl/libagl/Android.mk
	opengl/libs/Android.mk
	opengl/libs/egl_impl.h
2009-05-08 15:23:38 -07:00
Mathias Agopian
df3ca30bf6 created an new EGL extension called ANDROID_swap_rectangle
ANDROID_swap_rectangle allows to specify the rectangle affected by eglSwapBuffers(), anything outside of this rectangle is unchanged. in particular EGL_BUFFER_DESTROYED only applies to that rectangle. This extension as well as EGL_BUFFER_PRESERVED allow major optimizations on surfaceflinger, which can redraw only the dirty area during compositing.

However, ANDROID_swap_rectangle allows further optimizations in EGL by reducing the amount of copy-back needed. ANDROID_swap_rectangle is particularily important for software implementations.
2009-05-07 15:07:33 -07:00
Mathias Agopian
7189c0054e move opengl/include/EGL/android_natives.h to include/ui/egl/android_natives.h and don't include it from egl.h
the android_native_ types are just forward declared in egl.h
2009-05-05 18:11:11 -07:00
Mathias Agopian
21c59d0070 get rid of android_native_buffer_t::getHandle() and replace it with an handle field
this abstraction was not necessary. things are easier now.
2009-05-05 00:59:23 -07:00
Mathias Agopian
e71212ba53 removed the "bits" attribute from android_native_buffer_t.
"bits" can never be trusted now that we need to call lock() on the handle to get the virtual address of the buffer.
2009-05-05 00:37:46 -07:00
Mathias Agopian
0926f50664 update surfaceflinger, libui and libagl to the new gralloc api
- Currently the lock/unlock path is naive and is done for each drawing operation (glDrawElements and glDrawArrays). this should be improved eventually.
- factor all the lock/unlock code in SurfaceBuffer.
- fixed "showupdate" so it works even when we don't have preserving eglSwapBuffers().
- improved the situation with the dirty-region and fixed a problem that caused GL apps to not update.
- make use of LightRefBase() where needed, instead of duplicating its implementation
- add LightRefBase::getStrongCount()
- renamed EGLNativeWindowSurface.cpp to FramebufferNativeWindow.cpp

- disabled copybits test, since it clashes with the new gralloc api

- Camera/Video will be fixed later when we rework the overlay apis
2009-05-04 14:17:04 -07:00
Mathias Agopian
076b1cc3a9 Integrate from //sandbox/mathias/donut/...@145728
SurfaceFlinger rework for new EGL driver model support.
2009-04-10 14:24:30 -07:00
The Android Open Source Project
edbf3b6af7 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d5193d9394 auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
a6938bab1f auto import from //branches/cupcake/...@130745 2009-02-10 15:44:00 -08:00