Commit Graph

14 Commits

Author SHA1 Message Date
Derek Sollenberger
33e86c7a91 resolved conflicts for merge of b7f09f28 to honeycomb-plus-aosp
Change-Id: Iebde13c41a2adf4e693d87e808cb0659f913e4e6
2011-07-29 14:16:18 -04:00
Derek Sollenberger
77c988cf4e Adding an optional param to the SurfaceTexture constructor.
Change-Id: I0fdbccf483a16af8039b85c0562f19a34ebce536
2011-07-29 11:06:24 -04:00
Jean-Baptiste Queru
a614150d74 Tweak for forward-compatibility
Change-Id: Ic5e4d949c1c80a2ebdc2ec802c35b5d3d7f9661d
2011-06-24 10:49:18 -07:00
Jean-Baptiste Queru
3f3f5af40e Tweaks for forward-compatibility
Change-Id: Iec525edc186e78d5d865f82dd5b1f56263c22e86
2011-06-18 09:42:04 -07:00
Russell Brenner
0686717d79 Updated JBQ's original SurfaceTexture stubs to make webkit MR1 buildable
Change-Id: If1c1610efcc0e0bc6de88c75712baed91624b1a7
2011-03-31 17:40:08 -07:00
Jamie Gennis
9d4d6c101d Add the MIN_UNDEQUEUED_BUFFERS query to ANW.
This change adds a new query to ANativeWindow for getting the minimum
number of buffers that must be left un-dequeued during the steady-state
operation of the ANativeWindow.

Change-Id: Ie8c461fc26b02ecde02ddb4f95bf763662cf1551
Related-Bug: 3356050
2011-02-28 12:24:40 -08:00
Steve Block
58c40337d0 stubs
Change-Id: I6bc0b8e9d4412a0b60c6226fbd2b7a6d15aceb22
2011-02-11 09:33:40 -08:00
Jamie Gennis
1b20cde313 Pass the IGraphicBufferAlloc to SurfaceTextureClient.
This change passes a reference to the IGraphicBufferAlloc binder object
to SurfaceTextureClient objects.  When STC objects are created they
query their associated ISurfaceTexture object for the
IGraphicBufferAlloc that the SurfaceTexture uses to allocate buffers.
Having the SurfaceTextureClient hold this reference prevents the
GraphicBufferAlloc in SurfaceFlinger from freeing the allocated buffers
before the SurfaceTextureClient is done with them.

Change-Id: Ib8e30e8b37fdd60438cbb4cb7e9174d0ba6d661c
related-bug: 3362519
2011-02-02 15:31:47 -08:00
Jean-Baptiste Queru
8e543c60f5 stubs
Change-Id: I829039f3817a172e66eeb9df397e896a488a259d
2011-01-29 06:19:37 -08:00
Jamie Gennis
c4d4aeab52 Implement SurfaceTexture frame-available callback.
This change implements the onFrameAvailable callback for the
SurfaceTexture java class.  It includes the C++ SurfaceTexture code as
well as the JNI and Java code to enable the callback.

Change-Id: Ifd8b8e7ad46ee70cba6da1c2e96dab8045d1ea30
2011-01-16 17:28:39 -08:00
Jamie Gennis
9a78c90cd4 Fix remote GraphicBuffer allocation in SurfaceFlinger.
This change fixes a horrible hack that I did to allow application
processes to create GraphicBuffer objects by making a binder call to
SurfaceFlinger.  This change introduces a new binder interface
specifically for doing this, and does it in such a way that
SurfaceFlinger will maintain a reference to the buffers until the app is
done with them.

Change-Id: Icb240397c6c206d7f69124c1497a829f051cb49b
2011-01-13 12:19:04 -08:00
Jamie Gennis
f238e28500 Implement crop & transform for SurfaceTexture.
This change adds support for the setCrop and setTransform methods of the
SurfaceTexture C++ class.  The crop and transform for the current
texture will be accessed by applications as a single texture coordinate
transform matrix.

Change-Id: I6482bf96f680e5c175364e848936db3908d6c8f8
2011-01-12 11:28:38 -08:00
Jamie Gennis
67eedd74ab Fix a bug in SurfaceTexture::setBufferCount.
We need to reset mCurrentTexture and mLastQueued in setBufferCount
because it frees all of the buffers associated with the buffer slots.

Change-Id: Ie2f834ec1c07ce7a4ab9b2b5fc5fe8c294010c60
2011-01-09 16:40:06 -08:00
Jamie Gennis
8ba32fade1 Add the SurfaceTexture C++ implementation.
This change adds the C++ implementation of SurfaceTexture and related
classes. The goal of this is for a SurfaceTexture to be passed to
camera service or Stagefright in place of a Surface to allow camera
preview or decoded video frames to be streamed to an OpenGL ES texture
that an application can use.

Change-Id: I55c83a7017f1ecb81c9c9e3252cbd118b914296c
2011-01-06 13:20:47 -08:00