This change allows producers to set a generation number on a
BufferQueue. This number will be embedded in any new GraphicBuffers
created in that BufferQueue, and attempts to attach buffers which have
a different generation number will fail.
It also plumbs the setGenerationNumber method through Surface, with the
additional effect that any buffers attached to the Surface after
setting a new generation number will automatically be updated with the
new number (as opposed to failing, as would happen on through IGBP).
Bug: 20923096
Change-Id: I32bf726b035f99c3e5834beaf76afb9f01adcbc2
Move setDefaultBufferSize, setDefaultBufferFormat, and
setDefaultBufferDataSpace into ConsumerBase and remove them from
CpuConsumer and BufferItemConsumer.
Bug: 19977701
Change-Id: Ic68992464c5da6da7a41c4063a53029a69efcd1b
This changes the way that SurfaceFlinger's shadow buffer management
works such that instead of tracking the size of the shadow queue in the
BufferQueue, SF tracks the last frame number it has seen, and passes
that into the acquireBuffer call. BufferQueueConsumer then ensures that
it never returns a buffer newer than that frame number, even if that
means that it must return PRESENT_LATER for an otherwise valid buffer.
Change-Id: I3fcb45f683ed660c3f18a8b85ae1f8a962ba6f0e
This completes the plumbing from ConsumerListener::onFrameReplaced into
SurfaceFlinger (and other consumers that may care).
Change-Id: I376e78ace95d6748e8662e6b4d47c0dfa697a300
SurfaceFlinger's (Layer's) shadow copy of the BufferQueue queue was
getting out of sync for a few reasons. This change fixes these by
doing the following:
- Adds a check to re-synchronize the shadow copy every time we
successfully acquire a buffer by first dropping stale buffers before
removing the current buffer.
- Avoids trying to perform updates for buffers which have been rejected
(for incorrect dimensions) by SurfaceFlinger.
- Adds IGraphicBufferConsumer::setShadowQueueSize, which allows the
consumer to notify the BufferQueue that it is maintaining a shadow
copy of the queue and prevents it from dropping so many buffers
during acquireBuffer that it ends up returning a buffer for which the
consumer has not yet received an onFrameAvailable call.
Bug: 20096136
Change-Id: I78d0738428005fc19b3be85cc8f1db498043612f
(cherry picked from commit 2e36f2283f)
Adds a NATIVE_WINDOW_BUFFER_AGE query, which returns the age of the
contents of the most recently dequeued buffer as the number of frames
that have elapsed since it was last queued.
Change-Id: Ib6fd62945cb62d1e60133a65beee510363218a23
(cherry picked from commit 49f810c72df8d1d64128e376757079825c8decd4)
Changes Surface::detachNextBuffer to return an sp<GraphicBuffer>
instead of an ANativeWindowBuffer* to ensure that reference counting
works correctly.
Bug: 20092217
Change-Id: I3979ea6121aaf14845f0554477b778770413581e
(cherry picked from commit 8b2daa3ca29492b181fb67840640d771c4a2b3ac)
Adds a new method IGBP::allowAllocation, which controls whether
dequeueBuffer is permitted to allocate a new buffer. If allocation is
disallowed, dequeueBuffer will block or return an error as it
normally would (as controlled by *ControlledByApp).
If there are free buffers, but they are not of the correct dimensions,
format, or usage, they may be freed if a more suitable buffer is not
found first.
Bug: 19801715
Change-Id: I0d604958b78b2fd775c2547690301423f9a52165
BufferQueue used to choose free buffers by scanning through its array
of slots and picking one based on timestamp. This changes that
mechanism to use a pair of free lists: one with buffers attached and
one without. This makes it easier to choose either type of free slot
depending on the needs of the current operation.
Fixes an issue with the first version of this change, found in bugs
20482952, 20443314, and 20464549.
Bug: 13175420
Change-Id: I9b6e83cfe8f9b4329a976025cb8e291d51fb6d4a
When the surface damage code went in, it incorrectly assumed that if
an application was doing CPU rendering, it would be using lock and
unlockAndPost instead of dequeue and queue, so it repurposed the dirty
region too aggressively. This change keeps it from clobbering the
dirty region if a CPU producer is attached.
Bug: 20431815
Change-Id: Id4dfd71378311ea822f0289f6de2d20a7bd84014
BufferQueue used to choose free buffers by scanning through its array
of slots and picking one based on timestamp. This changes that
mechanism to use a pair of free lists: one with buffers attached and
one without. This makes it easier to choose either type of free slot
depending on the needs of the current operation.
Bug: 13175420
Change-Id: Ic8398e7511bd11a60a1c82e3ad2ee271c9822be1
This change adds support for passing surface damage all of the way
down from the EGL interface through the consumer side of the
BufferQueue. Depends on system/core change
Ie645e6a52b37b5c1b3be19481e8348570d1aa62c
Bug: 11239309
Change-Id: I4457ea826e9ade4ec187f973851d855b7b93a31b
Exposes IGraphicBufferConsumer::detachBuffer as a ConsumerBase
method. attachBuffer is not currently exposed, because all current
clients will be recycling buffers through the allocator.
Bug: 19628705
Change-Id: I3e519767fa43d5d880c1d5695e31b60f6ad588af
Exposes the attachBuffer and detachNextBuffer calls from
IGraphicBufferProducer to the public Surface interface. Also moves
the version of connect that takes a producer callback from protected
to public.
Bug: 19628705
Change-Id: I9ebc3013c4d9c84c4e8ef150c00e03f8af80319e
(cherry picked from commit c14ecb9de2)
In restricted mode, only CTS tests can register for sensors or call flush() on them. The requests
from other applications will be ignored.
Change-Id: Ieb923df3e0cfe3390fe2d052af776da79589744b
Removes IGraphicBufferConsumer::BufferItem. Depends on the
following changes:
I187b3a7d05196b6289596afac8fb9a9d4aebff76
I0ddd38df37500cfd6b21d1e768ed14e39c5cd9fc
Cherry-pick of Id1fa56d092188f2cb712768d5d2fc6a9027fb73c
Change-Id: I3edf0db8fba656fd78e18a5a7f1137f0fb6b237d
Currently, there are two instances of BufferItem: one inside of
IGraphicBufferConsumer, and a standalone one inside of libgui. They
only differ in the name of one of the fields, and we want to remove
the IGBC version. This changes things so that client code may be
incrementally switched over to the libgui version.
This is a squashed commit containing the following changes:
I64f495105f56cbf5803cea4aa6b072ea29b70cf5
I1394e693314429ada93427889f10b7b01c948053
I9c3bc8037fa9438d4d9080b8afb694219ef2f71f
I699ed0a6837076867ca756b28d1ffb2238f7a0d9
Iac8425e1241774304a131da2fb9dec6e82922f13
Change-Id: Ic4d51f5df6dbc70b376d13fceba2335b9bae4f3d
- Wire up new dataSpace parameter through buffer queue stack
- Update tests to include the parameter
- Switch eglApi to using dataSpace to indicate sRGB gamma/linear
difference
- Remove RAW_SENSOR in favor of RAW16
- Remove use of sRGB format enums
- Add default dataspace to buffer queue core
- Add query for default dataspace
Cherry pick of I070bd2e7c56506055c419004c29e2e3feac725df
Change-Id: I461952389c18051176c6b75e664f20ad369f5760
This change allows clients of Surface to provide an IProducerListener
callback object to Surface::connect, which will be passed down to the
underlying IGraphicBufferProducer.
Cherry pick of I5ea5229bf3a329bf02c6bd20e7247039c75d136b
Change-Id: I6f8f52c72654e4cee649721383819bafe378f964
Enables -Weverything and -Werror, with just a few exceptions for
warnings we can't (or shouldn't need to) work around.
Cherry pick of I034abec27bf4020d84af60d7acc1939c59986dd6 plus a
couple of minor changes to CpuConsumer.cpp to make it work with a
prior change:
Uncomment CC_LOGV on line 46
Change C-style cast to static_cast on line 71
Change-Id: Iaec610477ea0122317b0578fb74caf2383d4cf08
Adds CpuConsumer::{detachNextBuffer,attachAndReleaseBuffer}, which
can be used to more carefully manage the ownership of GraphicBuffers.
Bug: 19628705
Change-Id: Ia7a7e30da6d81eb2367241998f14988db0afc3bf
Exposes the attachBuffer and detachNextBuffer calls from
IGraphicBufferProducer to the public Surface interface. Also moves
the version of connect that takes a producer callback from protected
to public.
Bug: 19628705
Change-Id: I9ebc3013c4d9c84c4e8ef150c00e03f8af80319e
Adds CpuConsumer::{detachNextBuffer,attachAndReleaseBuffer}, which
can be used to more carefully manage the ownership of GraphicBuffers.
Bug: 19628705
Change-Id: Ia7aa1ac59c2f768f2d8a0f35ad23067936a7427c
Removes IGraphicBufferConsumer::BufferItem. Depends on the
following changes:
I187b3a7d05196b6289596afac8fb9a9d4aebff76
I0ddd38df37500cfd6b21d1e768ed14e39c5cd9fc
Change-Id: Id1fa56d092188f2cb712768d5d2fc6a9027fb73c
Switches some dependencies from IGraphicBufferConsumer::BufferItem to
android::BufferItem and adds some methods to facilitate incrementally
changing client code to do the same.
Change-Id: I699ed0a6837076867ca756b28d1ffb2238f7a0d9