If SensorService hasn't started when SensorManager instance is requested, keep retrying for a
longer duration.
Bug: 22529981
Change-Id: I4ba6b760608e34d79273aeb39568f0fa72fbaf9d
This is used by framework to query buffer consumers (e.g. video encoders)
about required usage bits.
Bug: 13222807
Change-Id: I508335c9d753c7a7224bb882f2228bd2f4144031
This allows changes to the SECURE flag to propagate down to
Layers in SurfaceFlinger so that WindowManager can change it on the fly
in response to device policy updates.
Bug: 20934462
Change-Id: I558f6d22c6273be373f1f480365e42536af18a33
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is update on connect
and dequeueBuffer, which should be good enough for most uses.
Bug: 6667401
Change-Id: I22c7881d778e495cf8276de7bbcd769e52429915
Add functions to allow a client to take over the ashmem region
that was transferred so that it can claim it for its own and
reuse it.
Add support for mutable ashmem regions too.
Bug: 21428802
Change-Id: I16eca338cdb99b07d81fc43573d53ce86dbc60c8
Adds a getConsumerName method to IGraphicBufferProducer and Surface.
Currently, the name is cached inside of IGBP and is updated on connect
and dequeueBuffer, which should be good enough for most uses.
Bug: 6667401
Change-Id: Ife94bd89023fe7c00bad916932b9a19233fd2290
Attempts to replicate Java parceling in native code is fraught with
peril.
Change-Id: I4359036c5dddd1b886d886beef1d060523e53e5f
(cherry picked from commit f47a381001)
This change allows producers to set a generation number on a
BufferQueue. This number will be embedded in any new GraphicBuffers
created in that BufferQueue, and attempts to attach buffers which have
a different generation number will fail.
It also plumbs the setGenerationNumber method through Surface, with the
additional effect that any buffers attached to the Surface after
setting a new generation number will automatically be updated with the
new number (as opposed to failing, as would happen on through IGBP).
Bug: 20923096
Change-Id: I32bf726b035f99c3e5834beaf76afb9f01adcbc2
This is so that it can be equivalent to the previously named
VideoDecoderOutputMetaData struct.
Bug: 13222807
Change-Id: I9463694f65436a7edb1f6b592efc0a6329232a27
- Fix kMetadataBufferTypeANWBuffer, so that it only relies on
system/core structures. This resolves potential linker issues if
the framework changes.
- Add fence to be passed with kMetadataBufferTypeANWBuffer.
- Add utility structures to access the metadata buffer layouts.
Related-bug: 19614055
Bug: 13222807
Bug: 12386081
Change-Id: I608958fd394b08cc3396bcbd5cdd350b87bc66f3
Move setDefaultBufferSize, setDefaultBufferFormat, and
setDefaultBufferDataSpace into ConsumerBase and remove them from
CpuConsumer and BufferItemConsumer.
Bug: 19977701
Change-Id: Ic68992464c5da6da7a41c4063a53029a69efcd1b
Introduce ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE as actions to
signal a button press or release. If these actions happen
simulanteously with a DOWN or UP event then they're explicitly
ordered to happen after the DOWN or preceding the UP in order to send
them to the most recently targeted view.
Also, introduce new stylus button constants that differ from the
constants we use for mouse buttons.
Bug: 20704355
Change-Id: Ib960a5004db5429ad2fc8db020704773e2978327
This changes the way that SurfaceFlinger's shadow buffer management
works such that instead of tracking the size of the shadow queue in the
BufferQueue, SF tracks the last frame number it has seen, and passes
that into the acquireBuffer call. BufferQueueConsumer then ensures that
it never returns a buffer newer than that frame number, even if that
means that it must return PRESENT_LATER for an otherwise valid buffer.
Change-Id: I3fcb45f683ed660c3f18a8b85ae1f8a962ba6f0e
This completes the plumbing from ConsumerListener::onFrameReplaced into
SurfaceFlinger (and other consumers that may care).
Change-Id: I376e78ace95d6748e8662e6b4d47c0dfa697a300
SurfaceFlinger's (Layer's) shadow copy of the BufferQueue queue was
getting out of sync for a few reasons. This change fixes these by
doing the following:
- Adds a check to re-synchronize the shadow copy every time we
successfully acquire a buffer by first dropping stale buffers before
removing the current buffer.
- Avoids trying to perform updates for buffers which have been rejected
(for incorrect dimensions) by SurfaceFlinger.
- Adds IGraphicBufferConsumer::setShadowQueueSize, which allows the
consumer to notify the BufferQueue that it is maintaining a shadow
copy of the queue and prevents it from dropping so many buffers
during acquireBuffer that it ends up returning a buffer for which the
consumer has not yet received an onFrameAvailable call.
Bug: 20096136
Change-Id: I78d0738428005fc19b3be85cc8f1db498043612f
(cherry picked from commit 2e36f2283f)
Adds a NATIVE_WINDOW_BUFFER_AGE query, which returns the age of the
contents of the most recently dequeued buffer as the number of frames
that have elapsed since it was last queued.
Change-Id: Ib6fd62945cb62d1e60133a65beee510363218a23
(cherry picked from commit 49f810c72df8d1d64128e376757079825c8decd4)