Commit Graph

883 Commits

Author SHA1 Message Date
Kenny Root
e8642c0e59 am 47cf709a: am 8c5d9430: Merge "Add unistd.h for size_t typedef to fix sim-eng" into gingerbread
Merge commit '47cf709aa3c07d2573340187edb5e11ea75824b1'

* commit '47cf709aa3c07d2573340187edb5e11ea75824b1':
  Add unistd.h for size_t typedef to fix sim-eng
2010-07-28 16:41:36 -07:00
Kenny Root
28282dc4e6 Merge "Add unistd.h for size_t typedef to fix sim-eng" into gingerbread 2010-07-28 16:37:20 -07:00
Mathias Agopian
bc5aac5d45 am 9362ea76: am 9f2a91bc: Merge "fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once." into gingerbread
Merge commit '9362ea760f565389f5accce7e17476d05510ed59'

* commit '9362ea760f565389f5accce7e17476d05510ed59':
  fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once.
2010-07-28 16:36:08 -07:00
Kenny Root
937cd1b707 Add unistd.h for size_t typedef to fix sim-eng
Change-Id: Ida4f1742547f39539b601f13182c722aa7cf863e
2010-07-28 16:31:24 -07:00
Mathias Agopian
edae28809a Merge "fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once." into gingerbread 2010-07-28 16:30:56 -07:00
Christopher Tate
01d1669b89 am 1de9f490: am bae6fe24: Merge "Support streaming of compressed assets > 1 megabyte" into gingerbread
Merge commit '1de9f490b5c3f293b3748be3d4ccf3f78cdf460b'

* commit '1de9f490b5c3f293b3748be3d4ccf3f78cdf460b':
  Support streaming of compressed assets > 1 megabyte
2010-07-28 15:41:30 -07:00
Christopher Tate
46f28d328a Merge "Support streaming of compressed assets > 1 megabyte" into gingerbread 2010-07-28 15:36:48 -07:00
Christopher Tate
a45a8008c6 Support streaming of compressed assets > 1 megabyte
Compressed assets larger than one megabyte are now decompressed on demand
rather than being decompressed in their entirety and held in memory.  Reading
the data in order is relatively efficient, as is seeking forward in the stream.
Seeking backwards is supported, but requires reprocessing the compressed data
from the beginning, so is very inefficient.

In addition, the size limit on compressed assets has been eliminated.

Change-Id: I6e68247957e6c53e7e8ba70d12764695f1723bad
2010-07-28 15:33:28 -07:00
Jeff Brown
2ef6cdec33 am 9795a25d: am 6d0fec2d: Refactor input reader to support new device types more easily.
Merge commit '9795a25da060f9a7df87da8ab43fb1086d4322a5'

* commit '9795a25da060f9a7df87da8ab43fb1086d4322a5':
  Refactor input reader to support new device types more easily.
2010-07-28 14:27:55 -07:00
Jeff Brown
e57e895080 Refactor input reader to support new device types more easily.
Refactored the input reader so that each raw input protocol is handled
by a separate subclass of the new InputMapper type.  This way, behaviors
pertaining to keyboard, trackballs, touchscreens, switches and other
devices are clearly distinguished for improved maintainability.

Added partial support for describing capabilities of input devices
(incomplete and untested for now, will be fleshed out in later commits).

Simplified EventHub interface somewhat since InputReader is taking over
more of the work.

Cleaned up some of the interactions between InputManager and
WindowManagerService related to reading input state.

Fixed swiping finger from screen edge into display area.

Added logging of device information to 'dumpsys window'.

Change-Id: I17faffc33e3aec3a0f33f0b37e81a70609378612
2010-07-28 14:16:15 -07:00
Mathias Agopian
208cb07724 fix [2873058] Surface::dequeueBuffer blocks on last buffer, i.e. cannot dequeue all allocated buffers at once.
this situation happened when the last buffer needed to be resized
(or allocated, the first time). the assumption was that the buffer
was in use by SF itself as the current buffer (obviously, this
assumption made no sense when the buffer had never been allocated, btw).

the system would wait until some other buffer became the "front" buffer.

we fix this problem by entirely removing the requirement that the
buffer being resized cannot be the front buffer. instead, we just
allocate a new buffer and replace the front buffer by the new one.

the downside is that this uses more memory (an extra buffer) for a
brief amount of time while the old buffer is being reallocated and
before it has actually been replaced.

Change-Id: I022e4621209474ceb1c671b23deb4188eaaa7285
2010-07-27 20:11:35 -07:00
Brad Fitzpatrick
b8f4015c0a am 245cb784: am 84c924a6: Merge "Replace several IPCThreadState::get() lookups with one." into gingerbread
Merge commit '245cb7846c82f7c0840e13f0b994d356846b1678'

* commit '245cb7846c82f7c0840e13f0b994d356846b1678':
  Replace several IPCThreadState::get() lookups with one.
2010-07-27 14:04:14 -07:00
Brad Fitzpatrick
70081a1511 Replace several IPCThreadState::get() lookups with one.
Also, make StrictMode's ThreadLocal final.

Change-Id: I08d400ed254fa67bb7a3dae1227f205a54c00df0
2010-07-27 12:28:57 -07:00
Mathias Agopian
d671e2b957 am 1db0e88e: am 4782cdbb: Merge "Fix a memory corruption when writting Sensor into a parcel" into gingerbread
Merge commit '1db0e88e60ca4f99edff149fe2ab8499e749df47'

* commit '1db0e88e60ca4f99edff149fe2ab8499e749df47':
  Fix a memory corruption when writting Sensor into a parcel
2010-07-22 20:11:54 -07:00
Mathias Agopian
d03d9ced3f Fix a memory corruption when writting Sensor into a parcel
Change-Id: I03f703ae2224f43924031bfea4c68aa979bb9f05
2010-07-22 18:57:41 -07:00
Mathias Agopian
267e73c675 am 1f2ec407: am 23e8de26: propagate sensor event rate properly
Merge commit '1f2ec4070aa9c999d41dc50a892a896e894c5710'

* commit '1f2ec4070aa9c999d41dc50a892a896e894c5710':
  propagate sensor event rate properly
2010-07-21 18:13:39 -07:00
Mathias Agopian
a7a3160daa resolved conflicts for merge of bc54e63c to master
Change-Id: I4245b15b4cda6963d735442c0c6a04a0477ff5e1
2010-07-21 18:10:22 -07:00
Mathias Agopian
e3c8234765 propagate sensor event rate properly
Change-Id: I32e67d30e4295285a6827956cc8161b2025d70bc
2010-07-21 16:09:39 -07:00
Mathias Agopian
a7352c9f4a new SensorService
remove old sensor service and implement SensorManager
on top of the new (native) SensorManger API.

Change-Id: Iddb77d498755da3e11646473a44d651f12f40281
2010-07-19 17:57:29 -07:00
Jamie Gennis
a9c979ad8f am 98f8e0cb: am ff7049ab: Remove some debug logging that I accidentally committed.
Merge commit '98f8e0cbaa19b4a045e6f201290e731ddfad67ba'

* commit '98f8e0cbaa19b4a045e6f201290e731ddfad67ba':
  Remove some debug logging that I accidentally committed.
2010-07-19 16:35:26 -07:00
Jamie Gennis
ac07cd613f Remove some debug logging that I accidentally committed.
Change-Id: Ib182455fad5e5b3f3f59b3ff24f59dcd7f638292
2010-07-19 16:09:26 -07:00
Jeff Brown
7853b8bed7 am 3994396b: am d3616592: Fix trackball down and movement bugs.
Merge commit '3994396b089c36f432a7af5d542ef594142dd09b'

* commit '3994396b089c36f432a7af5d542ef594142dd09b':
  Fix trackball down and movement bugs.
2010-07-16 17:56:15 -07:00
Jeff Brown
f26db0d6c5 Fix trackball down and movement bugs.
Bug: 2823788
Change-Id: Icb0c392b58f7e735614460b5eb87439cb73ac4f2
2010-07-16 17:46:03 -07:00
Jamie Gennis
3154334630 am 04b95313: am c8c79a65: Merge "Re-use existing Surface objects when reading them from parcels." into gingerbread
Merge commit '04b953132edb5482f0aa6d992f89e7016961528c'

* commit '04b953132edb5482f0aa6d992f89e7016961528c':
  Re-use existing Surface objects when reading them from parcels.
2010-07-16 16:25:23 -07:00
Jeff Brown
e085084dc5 am 7b8df313: am 00ba8844: Fix individual pointer id up/down reporting.
Merge commit '7b8df313f714d6e8d536e0f8bbe5496fe9a6c26d'

* commit '7b8df313f714d6e8d536e0f8bbe5496fe9a6c26d':
  Fix individual pointer id up/down reporting.
2010-07-16 16:25:13 -07:00
Jamie Gennis
874da6e438 Merge "Re-use existing Surface objects when reading them from parcels." into gingerbread 2010-07-16 15:14:44 -07:00
Jeff Brown
3cf1c9b844 Fix individual pointer id up/down reporting.
Fix a minor threading bug in InputManager dump.

Change-Id: Ic2eecf7df5a8dc9f40561fcb03ebe58a2c073778
2010-07-16 15:11:24 -07:00
Jamie Gennis
aca4e22879 Re-use existing Surface objects when reading them from parcels.
This change adds a process-global cache of previously deserialized Surface
objects so that if a Surface object wrapping the same ISurface gets received
again the same Surface can be used.  This is important because the 'tail'
pointer in the SharedBufferClient is stored only on the client side, and needs
to be the same for all the Surface objects wrapping an ISurface instance.  This
solves the problem by making there only be one Surface object wrapping an
ISurface per process.

Change-Id: I4bf0b8787885c56277622fca053022d2bb638902
2010-07-16 13:03:15 -07:00
Jeff Brown
cfa6d98278 resolved conflicts for merge of f7adbe10 to master
Change-Id: I898a5e53b180adaee2337c0c0b9896c799d056e7
2010-07-16 10:06:33 -07:00
Dianne Hackborn
a2c4654c2f am 9c37e5ad: am 75a91389: Merge "Implement native key pre-dispatching to IMEs." into gingerbread
Merge commit '9c37e5add9d7678a29b4e0d1e178fe78a13db961'

* commit '9c37e5add9d7678a29b4e0d1e178fe78a13db961':
  Implement native key pre-dispatching to IMEs.
2010-07-16 09:12:29 -07:00
Jeff Brown
0a128e3cbe Fix bug with phantom input windows.
Add dumpsys integration for the native input dispatcher.
Add some InputDevice API stubs.
Add an appendFormat helper method to String8 for printf style
string formatting mainly for debugging purposes.
Use generic ArrayList<WindowState> everywhere in WindowManagerService
to eliminate unnecessary casts all over.

Change-Id: I9d1e3bd90eb7222d10620200477f11b7bfd25e44
2010-07-16 00:02:48 -07:00
Jeff Brown
1a15c6eaff resolved conflicts for merge of aca672ba to master
Change-Id: I7ae11fca0acdbf513a4870226d0d3e3cafbe9a08
2010-07-15 23:47:29 -07:00
Brad Fitzpatrick
e9f1a6478f am 3e5e21d4: am 1772c34e: Merge "StrictMode: gather and return violating stacks in Binder replies" into gingerbread
Merge commit '3e5e21d4dc74751e64d17379c5563ece39a7e35d'

* commit '3e5e21d4dc74751e64d17379c5563ece39a7e35d':
  StrictMode: gather and return violating stacks in Binder replies
2010-07-15 23:05:39 -07:00
Brad Fitzpatrick
721c4162c3 am cc52121c: am c4b204bd: Merge "More StrictMode work, keeping Binder & BlockGuard\'s thread-locals in-sync." into gingerbread
Merge commit 'cc52121c4f88e9feb8404937bcbfff6e73084666'

* commit 'cc52121c4f88e9feb8404937bcbfff6e73084666':
  More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync.
2010-07-15 23:05:35 -07:00
Dianne Hackborn
0e8852766d Implement native key pre-dispatching to IMEs.
This significantly re-works the native key dispatching code to
allow events to be pre-dispatched to the current IME before
being processed by native code.  It introduces one new public
API, which must be called after retrieving an event if the app
wishes for it to be pre-dispatched.

Currently the native code will only do pre-dispatching of
system keys, to avoid significant overhead for gaming input.
This should be improved to be smarted, filtering for only
keys that the IME is interested in.  Unfortunately IMEs don't
currently provide this information. :p

Change-Id: Ic1c7aeec8b348164957f2cd88119eb5bd85c2a9f
2010-07-15 22:05:33 -07:00
Jeff Brown
5c1ed84a2d Add support for new input sources.
Added several new coordinate values to MotionEvents to capture
touch major/minor area, tool major/minor area and orientation.

Renamed NDK input constants per convention.

Added InputDevice class in Java which will eventually provide
useful information about available input devices.

Added APIs for manufacturing new MotionEvent objects with multiple
pointers and all necessary coordinate data.

Fixed a bug in the input dispatcher where it could get stuck with
a pointer down forever.

Fixed a bug in the WindowManager where the input window list could
end up containing stale removed windows.

Fixed a bug in the WindowManager where the input channel was being
removed only after the final animation transition had taken place
which caused spurious WINDOW DIED log messages to be printed.

Change-Id: Ie55084da319b20aad29b28a0499b8dd98bb5da68
2010-07-15 18:32:33 -07:00
Brad Fitzpatrick
d36f4a5f13 StrictMode: gather and return violating stacks in Binder replies
Now, when Thread A has a strict mode policy in effect and does a
Binder call to Thread B (most likely in another process), the strict
mode policy is passed along, but with the GATHER penalty bit set which
overrides other policies and instead gathers all offending stack
traces to a threadlocal which are then written back in the Parcel's
reply header.

Change-Id: I7d4497032a0609b37b1a2a15855f5c929ba0584d
2010-07-15 13:18:05 -07:00
Brad Fitzpatrick
a877cd85b5 More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync.
Change-Id: Ia67cabcc17a73a0f15907ffea683d06bc41b90e5
2010-07-15 13:18:05 -07:00
Jeff Brown
a903001e3c am d1313da5: am eb6e0df1: Don\'t build framework tests for simulator target.
Merge commit 'd1313da5999e06be16e52527cfba443f66b333a1'

* commit 'd1313da5999e06be16e52527cfba443f66b333a1':
  Don't build framework tests for simulator target.
2010-07-15 10:24:10 -07:00
Jeff Brown
a50ee3ecb3 Don't build framework tests for simulator target.
Change-Id: I70f29c7eb307e4f3ec5702f4eb9d97b4342e2f36
2010-07-14 22:55:02 -07:00
Mathias Agopian
0204112e94 am 78983a91: am 4055b780: Merge "move native services under services/" into gingerbread
Merge commit '78983a9133d3dd3f08b1ec462a7e2f9e7bfa9e2f'

* commit '78983a9133d3dd3f08b1ec462a7e2f9e7bfa9e2f':
  move native services under services/
2010-07-14 18:48:58 -07:00
Mathias Agopian
81bac09fa6 move native services under services/
moved surfaceflinger, audioflinger, cameraservice

all native services should now reside in this location.

Change-Id: Iee42b83dd2a94c3bf5107ab0895fe2dfcd5337a8
2010-07-14 17:59:35 -07:00
Mathias Agopian
d10f9fbc39 am db386f2c: am c9a11088: Merge "first step at implementing the native sensor support" into gingerbread
Merge commit 'db386f2c263c6e9e4b825d4c9a320849f8f2c916'

* commit 'db386f2c263c6e9e4b825d4c9a320849f8f2c916':
  first step at implementing the native sensor support
2010-07-14 16:39:55 -07:00
Mathias Agopian
58736b5a19 am 98704f14: am 38eea8bf: Merge "Remove the YV16 format for simplicity\'s sake." into gingerbread
Merge commit '98704f14eaeef6c9bcb73fea162f4941dd9bbd87'

* commit '98704f14eaeef6c9bcb73fea162f4941dd9bbd87':
  Remove the YV16 format for simplicity's sake.
2010-07-14 16:39:42 -07:00
Mathias Agopian
e1ea0811de Merge "first step at implementing the native sensor support" into gingerbread 2010-07-14 16:32:04 -07:00
Mathias Agopian
48c3476371 Remove the YV16 format for simplicity's sake.
Change-Id: Iee03d100933ba0c67b13d51e0435be3b4cd953cf
2010-07-14 15:12:05 -07:00
Mathias Agopian
589ce85ee4 first step at implementing the native sensor support
in this commit:
- implemented the C stub
- implemented the binder interfaces involved
- implemented most of the C++ client side

missing:
- SensorManager cannot connect to the SensorServer yet
(because there is no SensorServer yet)

Change-Id: I75010cbeef31c98d6fa62fd5d388dcef87c2636b
2010-07-13 22:21:56 -07:00
Dianne Hackborn
66d3d8e488 am f8d9379b: am d76b67c3: IME events are now dispatched to native applications.
Merge commit 'f8d9379bd834573feca085284970cf686993c330'

* commit 'f8d9379bd834573feca085284970cf686993c330':
  IME events are now dispatched to native applications.
2010-07-13 19:50:36 -07:00
Dianne Hackborn
ce838a265d IME events are now dispatched to native applications.
And also:

- APIs to show and hide the IME, and control its interaction with the app.
- APIs to tell the app when its window resizes and needs to be redrawn.
- API to tell the app the content rectangle of its window (to layout
  around the IME or status bar).

There is still a problem with IME interaction -- we need a way for the
app to deliver events to the IME before it handles them, so that for
example the back key will close the IME instead of finishing the app.

Change-Id: I37b75fc2ec533750ef36ca3aedd2f0cc0b5813cd
2010-07-13 18:36:46 -07:00
Jeff Brown
94eed383c9 am 89ee578b: am fd035829: Add initial gamepad support.
Merge commit '89ee578b7053d27a50922f82feb94bf6054b330c'

* commit '89ee578b7053d27a50922f82feb94bf6054b330c':
  Add initial gamepad support.
2010-07-13 17:48:56 -07:00