Commit Graph

680 Commits

Author SHA1 Message Date
Dan Stoza
98d20f82ca Merge "Add a BufferItem parameter to onFrameAvailable" into lmp-mr1-dev 2014-11-07 19:44:31 +00:00
Dan Stoza
8dc55396fc Add a BufferItem parameter to onFrameAvailable
Passes the BufferItem for the queued buffer to the onFrameAvailable
callback so the consumer can track the BufferQueue's contents. Also
adds an onFrameReplaced callback, which is necessary if the consumer
wants to do anything more than simple queue length tracking.

Bug: 18111837
Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
2014-11-07 10:39:13 -08:00
Jesse Hall
de288fe2d4 Revert "bufferqueue: workaround: allow NULL fence with queueBuffer"
Underlying bug has been fixed, workaround no longer needed

This reverts commit 5b0cbcf946.

Change-Id: Ic9532b407d1291a7780a12a75aaa117ae4aa9fcb
2014-11-04 08:47:37 -08:00
Michael Lentine
8afa1c4ab8 Fix crash when user provides large values in the Parcel.
Bug: 18102648
Change-Id: Ie6a24718e586a34424238363de80f9545951514f
2014-10-31 16:08:44 -07:00
Jesse Hall
1834f8ea97 GLConsumer: correct EGL_NO_DISPLAY to EGL_NO_CONTEXT
Change-Id: I4dcb57a0db9ee3c5222cd453c9213859384212b0
(cherry picked from commit 46a1f6b40e)
2014-10-29 17:15:09 +00:00
Michael Lentine
dcc959beb7 Merge "Adding eglInitialize and eglTerminate image creation and deletion." into lmp-mr1-dev 2014-10-21 18:20:45 +00:00
Jesse Hall
a069e8532b am 649bafb7: Merge "bufferqueue: workaround: allow NULL fence with queueBuffer (DO NOT MERGE)" into lmp-dev
* commit '649bafb7ba2c3204295bc3451ff7af7e28e714ed':
  bufferqueue: workaround: allow NULL fence with queueBuffer (DO NOT MERGE)
2014-10-20 14:17:18 +00:00
Jesse Hall
5b0cbcf946 bufferqueue: workaround: allow NULL fence with queueBuffer (DO NOT MERGE)
On one device there is a bug, not yet root-caused, that causes fence
fds to not make it across binder from producer to consumer in the
IGraphicBufferProducer::queueBuffer call. Rather than returning an
error, which the producer typically treats as a fatal error, this
change allows the buffer to be queued with no fence. This avoids an
application crash at the risk of (likely single-frame) visible
corruption.

Bug: 17946343
Change-Id: I9ca89f94098c455e1e90f5f58d5336c936b04a9c
2014-10-19 04:57:10 +00:00
Michael Lentine
78be65e7bf Adding eglInitialize and eglTerminate image creation and deletion.
Previously it was possible to have the driver's eglTerminate called beofre
eglDestroyImageKHR in GLConsumer. This was because we didn't increment the
refcount for the lifetime of the image. This could lead to a crash or a deadlock
when multiple threads called terminate and destroy simultaneously.

Bug: 17700483
Change-Id: I7010d0f1b3db875332e95630b5e098a5564ba755
2014-10-09 10:26:37 -07:00
Jesse Hall
b7702c5ce7 Merge "BufferQueueProducer: Throttle EGL frame production." into lmp-mr1-dev 2014-10-08 16:50:13 +00:00
Eric Penner
99a0afbaee BufferQueueProducer: Throttle EGL frame production.
Throttling was previously controlled by a combination of the
driver and the number of buffers in the queue. This patch makes
a more consistent trade-off, which allows two GPU frames pending
but not three. More buffering could improve throughput in the
case of varying frame times, but this also increases latency.

Bug: 17502897
Change-Id: I4ee68019ca94c635294c5959931a555a6c4ef2df
2014-10-03 14:57:09 -07:00
Aravind Akella
a7eb4b74f7 Merge "Fix sockfd leakage in SensorService." into lmp-dev 2014-10-03 21:45:37 +00:00
Aravind Akella
8a96955c8e Fix sockfd leakage in SensorService.
i) Call removeFd() only if the fd in the BitTube has been
previously added to the Looper. Use a flag to determine whether the fd
has been previously added or not.
ii) Increment mPendingFlushEventsToSend after holding a connectionLock.
iii) Store the number of acks that are pending in SensorEventQueue
 and send them all at once.

Bug: 17472228
Change-Id: I1ec834fea1112a9cfbd9cddd2198438793698502
2014-10-02 18:59:56 -07:00
Jesse Hall
9f5a1b6abd Surface: cancel the dequeued buffer when requestBuffer fails
Partial fix for bug: 17477219
Change-Id: Ibf5a9e26e02c4be8854925a77a70f5c9c7dcf6f2
2014-10-02 18:16:19 +00:00
Lajos Molnar
67d8bd66aa surfaceflinger: add getDisplayStats() method
This is used by media service to schedule video frames at the
proper time, based on precise vsync timings.

Bug: 14659809
Change-Id: I1a90603f3dc09dca9aa4f90a3aa845fab56e0a5e
2014-09-18 17:03:20 -07:00
Aravind Akella
8493b79e1c SensorService fixes
i) Significant Motion multiple clients fix. Make a copy of
  mActiveConnections vector before cleaning up SensorEventConnections
  when one-shot sensors trigger.
  ii) Maintain a mapping between flush_complete_events and
  SensorEventConnections to accurately map flush() API calls and
  corresponding flush_complete_events
  iii) Remove all references to 1_1 and 1_2 HALs.
  iv) Dynamically allocate sensor_event buffers in SensorService main
  threadLoop.

Bug: 17412359
Change-Id: If3c3986197660cafef2d2e0b4dc7582e229cf1c4
2014-09-10 18:24:18 -07:00
Riley Andrews
d15ef27f9b Update ScreenshotClient to take advantage of rotation in surfaceflinger's screencap api
Change-Id: I836649d9d5cd5958ce34e47f26f4a36d2d05d24c
2014-09-09 19:41:32 +00:00
Riley Andrews
c3ebe66b49 Add rotation to surfaceflingers screen cap.
+ This is needed so that activity manager does not
  have to do cpu side rotations when capturing recents
  thumbnails.

Change-Id: If998008e675ad01305db8399fd643cf4608b7025
2014-09-09 03:51:16 +00:00
Eric Penner
2d14a0ed4f GLConsumer: Fix eglTerminate/eglInit edge case.
If a display is terminated and then initialized, we can't detect
this using the display itself (it has the same value), but all
EglImages still become invalid for the display. This patch detects
this during image binding and forces creation of a new EglImage.

Bug: 10430249
Change-Id: I75101c50962f21263dca3ec6e241a2e5a3c23dad
2014-08-27 03:10:58 +00:00
Riley Andrews
d53e052322 Within CpuConsumer, use gralloc lockAsync/unlockAsync
Change-Id: I6b2cd195e111c3c7bf94c8052af4db92e09649a5
2014-08-19 19:46:10 +00:00
Rachad
7d1cd4aae2 Merge "Tunneled Video Playback support" into lmp-dev 2014-08-09 00:45:27 +00:00
Michael Lentine
45e2fc2226 Revert "Modify EGL to disconnect the window when the surface gets destroyed."
This reverts commit 843cbb241d.
2014-08-08 10:30:44 -07:00
Aravind Akella
b37ba399c1 Sensor related changes for NDK.
i) ASensorManager_getDefaultSensor returns a wake-up/non wake-up sensor
      depending on the type.
   ii) Add ASensor_isWakeUpSensor and ASensorManager_getDefaultSensorEx
       methods.
Bug : 16399898
Change-Id: I1a86fb8d9de23039fdf41679d1487e1cd761a9d0
2014-08-05 17:17:51 -07:00
Rachad
7cb0d39016 Tunneled Video Playback support
Added native_window_set_sideband_stream() method to Surface.[h|cpp]
 Added ConfigureVideoTunnelModeParams OMX configuration structure to
 HardwareAPI.h

Bug: 16132368
Change-Id: I28fa1b9dbe858d93e353e0991098cad45c626bd9
2014-08-04 21:57:22 +00:00
Aravind Akella
64ffcb0944 Sensor.cpp changes.
1) Rename TILT_DETECTOR
  2) Set mFlags correctly for wake-up sensors.
  2) Log errors for incorrect sensor flags.

Change-Id: Ia449217d3b8a53353ad6b5c33c544ce37eb1de4f
2014-07-31 09:40:03 -07:00
Michael Lentine
47e45405d1 Allow for resizing of Virtual Displays.
Modify SurfaceFlinger to use VirtualDisplaySurface in all cases when a virtual
display is used. Add functionality in VirtualDisplaySurface to resize the
buffers aquired in the QueueBufferOutput. Add transaction support in
SurfaceFlinger for resize. Add the modification of the size in DisplayDevice.

Change-Id: Iae7e3556dc06fd18d470adbbd76f7255f6e6dd6b
Tested: None
2014-07-30 14:36:25 -07:00
Michael Wright
1f6078aef7 Have VirtualDisplays send SF resize messages when resizing
Change-Id: I76d15b22099a659450ec875836c9bf2b6584838f
2014-07-30 11:23:44 -07:00
Michael Lentine
cd36eb445b Merge "Modify EGL to disconnect the window when the surface gets destroyed." into lmp-dev 2014-07-25 21:16:23 +00:00
Michael Lentine
843cbb241d Modify EGL to disconnect the window when the surface gets destroyed.
Bug: 14445579

Change-Id: I1d263ff6cffcb6e448761fca7ca4b06466ad65aa
2014-07-29 18:59:56 -07:00
Aravind Akella
fd8498c41e Remove WAKE_UP_* sensor constants.
Change-Id: I3de9d114ce82de4ed841932747d72e1f6f73c24f
2014-07-28 18:01:11 -07:00
Antoine Labour
11f14871db BufferQueueProducer: fix which slot gets pre-allocated
Commit 78014f32da introduced a bug that
made us pre-allocate buffers into the last available free slots instead
of the first available ones. This in turn caused more re-allocations,
and possibly triggered driver bugs.

Change-Id: Ic4a70e676b4f2bbb054bc873be62ced26e3099a0
2014-07-25 18:47:25 -07:00
Aravind Akella
c268068c55 Merge "SensorService performance improvements." into lmp-dev 2014-07-24 15:37:54 +00:00
Aravind Akella
56ae42613c SensorService performance improvements.
i) Send ack for wake_up sensors on the socket connection instead of using Binder RPC.
  ii) Cache events per connection in case there are write failures. Compute cache size
      from FIFO counts of sensors.
 iii) Send FlushCompleteEvent only for apps that explicitly called flush().

Change-Id: I018969736b7794b1b930529586f2294a03ee8667
2014-07-24 17:23:01 -07:00
Eric Penner
2295687487 Merge "GLProducer: Reference count images rather than buffers." into lmp-dev 2014-07-24 15:36:21 +00:00
Antoine Labour
78014f32da BufferQueue: release mutex while allocating. DO NOT MERGE
BufferQueueProducer::allocateBuffers used to keep the BufferQueueCore
mutex while doing the buffer allocation, which would cause the consumer
(which also needs the mutex) to block if the allocation takes a long
time.
Instead, release the mutex while doing the allocation, and grab it again
before filling the slots. Keep a bool state and a condvar to prevent
other producers from trying to allocate the slots while the mutex is
released.

Bug: 11792166

Change-Id: I4ab1319995ef892be2beba892f1fdbf50ce0416d
(cherry picked from commit ea96044470)
2014-07-22 19:45:55 +00:00
Eric Penner
5c3d243fcc GLProducer: Reference count images rather than buffers.
In most cases, EGLImages can be created one-to-one with graphic
buffers in slots, but that was difficult due to some special
cases:
- ReleaseTexImage binds a custom 'unslotted' debug image.
- When all slots are freed, we still need to hang on to one.

These cases were handled by keeping an additional reference to
the 'current' buffer (mCurrentTextureBuf), but we would create
new images since we can't reference count them in the same way.
This patch uses the same semantics, except that it reference
counts the image (an EglImage wrapper class) rather than just
buffer. The wrapper class also detects the cases when we need
a new EGLImage, and only creates them in those rare cases.

Change-Id: I2915761dbe49d2a9bda1f59e60f857543634636b
2014-07-21 18:16:12 -07:00
Jeff Brown
31d825d7ed Add glance gesture for doze mode.
Change-Id: I038a706c3999200313ff5360c5ff1150ec081f08
2014-07-17 18:19:53 -07:00
Ruben Brunk
1681d95989 Add sticky transform to surfaceflinger.
Bug: 15116722

- Adds a sticky transform field that can be set from a
  SurfaceFlinger client Surface.  This transform is
  added to any transform applied to the Surface.

Change-Id: Idaa4311dfd027b2d2b8ea5e2c6cba2da5779d753
2014-07-14 22:14:32 +00:00
Dan Stoza
dc56bf721a Merge "BufferQueue: Add allocateBuffers method" 2014-06-27 15:56:14 +00:00
Dan Stoza
ab57491de3 GLConsumer: Allow creation in detached mode
Adds a constructor that doesn't require a GLES texture name and sets
up the GLConsumer in detached mode.

Bug: 15616428
Change-Id: Idc9ea2e59baa24bbd959da9fffe0fb71c0aa9818
2014-06-25 15:00:48 -07:00
Dan Stoza
e49ba8e2ed GLConsumer: Stop using default constructor params
Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.

Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
2014-06-24 13:09:19 -07:00
Dan Stoza
29a3e90879 BufferQueue: Add allocateBuffers method
This adds an allocateBuffers method to BufferQueue, which instructs
it to allocate up to the maximum number of buffers allowed by the
current configuration. The goal is that this method can be called
ahead of render time, which will prevent dequeueBuffers from blocking
in allocation and inducing jank.

This interface is also plumbed up to the native Surface (and, in
another change, up to the Java Surface and ThreadedRenderer).

Bug: 11792166
Change-Id: I4aa96b4351ea1c95ed5db228ca3ef98303229c74
2014-06-20 13:13:57 -07:00
Aravind Akella
adb65d9add Merge "Surface reportingMode for Sensors." 2014-06-12 03:30:50 +00:00
Aravind Akella
0e025c5af3 Surface reportingMode for Sensors.
Change-Id: Iac8dd3408c90eb7d285a2e8043131fab3a7e58fa
2014-06-12 14:49:41 -07:00
Prashant Malani
7227b96a73 Merge "surfaceflinger: Replace blank/unblank with setPowerMode" 2014-06-12 03:30:50 +00:00
Mark Salyzyn
55fc54970b am 72676e7d: am 0e1313cd: Merge "libgui: 64-bit compile issues"
* commit '72676e7d0db89d477495245aa15f1a128b5c35bc':
  libgui: 64-bit compile issues
2014-06-11 17:44:52 +00:00
Mark Salyzyn
8f515ce1c5 libgui: 64 bit compile issues (part deux)
- nsecs_t printed with PRId64
- int64_t/uint64_t print issues
- some size_t printing issues.
- missing argument to BQ_LOGV

Change-Id: I493f2b578e801dc38c44f8c536faa45266720402
2014-06-09 15:42:26 -07:00
Mark Salyzyn
72676e7d0d am 0e1313cd: Merge "libgui: 64-bit compile issues"
* commit '0e1313cdb1d5d21e4d6123f77b4238f1c8c2d564':
  libgui: 64-bit compile issues
2014-06-09 21:46:25 +00:00
Mark Salyzyn
911004506d libgui: 64-bit compile issues
Change-Id: I29961c1567b8431518a7d032ea43385e23b7bb37
2014-06-09 14:27:45 -07:00
Prashant Malani
2c9b11f029 surfaceflinger: Replace blank/unblank with setPowerMode
We replace the blank/unblank calls in surfaceFlinger with a more generic
setPowerMode() routine.

Some displays support different power modes (for example, with reduced
color palettes). Depending on the use case we should be able to toggle
these modes, so as to achieve incremental power savings.

Initially, three power modes will be supported:
- HWC_POWER_MODE_OFF
- HWC_POWER_MODE_DOZE
- HWC_POWER_MODE_NORMAL

HWC_POWER_MODE_OFF will correspond to blanking the display, while
HWC_POWER_MODE_NORMAL will correspond to unblanking. HWC_POWER_MODE_DOZE
will put the display into a low power setting, if it is supported in
hardware.

If such a low power mode is not supported, it should be treated as a
call to set the mode to HWC_POWER_MODE_NORMAL.

As a consequence of adding the mPowerMode field, the mScreenAcquired is
no longer required, and thus references to it are removed and replaced
equivalent references to mPowerMode.

We also add the glue code to connect the services invocation of setting
a power mode and the HAL implementation in HWComposer.

Bug: 13472578
Change-Id: I431595ecf16d2f2c94259272db3dd42f29636204
Signed-off-by: Prashant Malani <pmalani@google.com>
2014-06-05 16:35:52 -07:00