Commit Graph

686 Commits

Author SHA1 Message Date
Jamie Gennis
dd3cb84cfb SurfaceFlinger: add support for secure displays
This change adds support for displays that are not allowed to display surfaces
with the eSecure flag set.  All non-virtual displays are considered secure,
while virtual displays have their secure-ness specified at creation time.

Bug: 7368436
Change-Id: I81ad535d2d1e5a7ff78269017e85b111f0098500
2012-10-22 13:41:21 -07:00
Andy McFadden
620685c2e6 Fix emulator vsync
The code that reserves display IDs was only run when a hardware
composer was present.  The eventControl() function, which handles
enabling of vsync, was ignoring the request because the primary
display didn't appear in its set of allocated IDs.  This moves
reservation of IDs for built-in displays outside the HWC-only block.

Also, added a couple of warnings in eventControl().

Bug 7376568

Change-Id: I185ccdf817a25499b5c2668f8f6d594afb8c1568
2012-10-19 12:53:46 -07:00
Jamie Gennis
7c41bf7092 SurfaceFlinger: change the animation timeout
This change changes the animation transaction timeout from 500us to 5s.

Bug: 7362633
Change-Id: I9bed8e74f726dae2daa398afc29babcea00d5b04
2012-10-17 09:40:07 -07:00
Mathias Agopian
db9b41fd15 fix a corruption in blank/unblank
we were holding a reference (ie: pointer) to a sp<DisplayDevice>
while processing the message. Meanwhile the object itself could
go away and we would end up accessing a dead object.

the root cause of the problem is that we are accessing mDisplays[]
in a few places outside of the main thread.

Bug: 7352770
Change-Id: I89e35dd85fb30e9a6383eca9a0bbc7028363876c
2012-10-15 20:31:12 -07:00
Jamie Gennis
3365c56716 Merge "SurfaceFlinger: add animation transactions" into jb-mr1-dev 2012-10-15 19:36:12 -07:00
Jamie Gennis
2d5e230292 SurfaceFlinger: add animation transactions
This change adds a transaction flag for WindowManager to indicate that a
transaction is being used to animate windows around the screen.  SurfaceFlinger
will not allow more than one of these transactions to be outstanding at a time
to prevent the animation "frames" from being dropped.

Bug: 7353840
Change-Id: I6488a6e0e1ed13d27356d2203c9dc766dc6b1759
2012-10-15 19:09:04 -07:00
Jesse Hall
837d2f9e83 Always set vertex alpha when drawing screenshot layers
The screenshot is a GL_RGB texture, and the GL_REPLACE texture env
mode uses vertex alpha for GL_RGB textures instead of alpha=1.0.

Bug: 7340077
Change-Id: I6fbb907023e48f9c422b15a33da79757d6726840
2012-10-15 12:38:33 -07:00
Jamie Gennis
dd57d55194 Merge "SurfaceFlinger: make the num FBs a board config" into jb-mr1-dev 2012-10-12 14:33:52 -07:00
Jamie Gennis
cdbaecb541 SurfaceFlinger: make the num FBs a board config
Bug: 7283132
Change-Id: I38116f39fc18212f2daab94bbfc3daaf89439fc4
2012-10-12 14:29:12 -07:00
Jesse Hall
b763d5fffa Assume LayerScreenshot has pre-multiplied alpha
Bug: 7300129
Change-Id: Ie9114adc4b5c9a8cc3c65bfe6d9478b2cba4e0d8
2012-10-10 21:40:26 -07:00
Andy McFadden
9e9689c111 Fix HDMI unblank behavior
Two issues:

(1) We were announcing the hotplug event before we were ready to
handle blank/unblank events, so we were losing the initial unblank
that power manager sends us when HDMI is first plugged in.  This
left the display blank until you toggled the device power off/on.

(2) We were retaining fbTargetHandle for HDMI after the display was
disconnected.  The value didn't get updated when HDMI was reconnected
because the display was blank, so we didn't go through that code
path.  So, when HDMI was re-connected, we passed stale data into
the HWC.

Bug 7323938

Change-Id: I2335d24fd7b0f00bb23fc63aa7bcf44cb8857c73
2012-10-10 18:17:51 -07:00
Mathias Agopian
0acb00c2d7 Merge "fix typo that prevented proper loging of EGL error code" into jb-mr1-dev 2012-10-09 16:52:37 -07:00
Mathias Agopian
b8fc00bfb4 fix typo that prevented proper loging of EGL error code
needed for investigating 7309949

Bug: 7309949
Change-Id: If29a5c08d0e87f46b44ba2e1030be61cb4d1403b
2012-10-09 16:44:48 -07:00
Mathias Agopian
3292cae8c3 don't automatically unblank external displays
this should be handled by the display-manager. we were doing
that in SF because until recently we didn't have enough support
in the HAL. however, this is now causing other problems when
plugging hdmi while the screen is off for instance.

Bug: 7150885
Change-Id: I739b209056a765d38d05295cf202f67ee0f506ae
2012-10-09 14:49:01 -07:00
Mathias Agopian
cb55857bbd fix dumpsys Layer name when using multiple displays
Bug: 7288401
Change-Id: I14beeef58fac5270cef3b611e18c163060efe6c3
2012-10-08 15:57:17 -07:00
Mathias Agopian
1b3aeb4844 fix SurfaceFlinger DDMS debugging
DdmHandleAppName.setAppName() signature changed which broke
this debugging feature.

Needed for debugging b\7267680

Change-Id: I4482bf5a441e91bef89d1ddea9a4152333be7f88
2012-10-07 16:41:12 -07:00
Andy McFadden
5a8f9012ee Tone down a fatal assert
The new disconnectDisplay function doesn't handle virtual displays,
but it may be called for them.  Return without doing anything.

Bug 7281786

Change-Id: I62607f2ae6073fa66b393f55932604aeb8e03566
2012-10-04 19:09:45 -07:00
Jesse Hall
9a14392256 Ignore display state changes for disconnected displays
When a display is disconnected, removing it from SurfaceFlinger's
display list is non-atomic with removing it from the Display Manager
and any in-flight transactions. So SurfaceFlinger might get a display
state change transaction for a display it has already forgotten about.
Just ignore these.

Bug: 7288082
Change-Id: Ic27e55377f3db40fb34e3b1cd67e43297df117a2
2012-10-04 16:40:35 -07:00
Mathias Agopian
81cd5d3b94 make sure we don't call into the HWC HAL when not needed
when enabling/disabling vsync we now make sure to
not call into the HAL if the state wouldn't change.

Bug: 7274951

Change-Id: Ie24a6d68888a51b577acf9c2a973d85437cbacaf
2012-10-04 15:25:32 -07:00
Andy McFadden
27ec5739bc Fix crashes after HDMI disconnect
The display was being removed from SurfaceFlinger's list before we
had a chance to reset HWComposer's layer list, so we were passing
stale data into the hardware composer (which has its own per-display
data).  This resulted in "invalid gralloc handle" complaints.
We now clear the layer list immediately after removing the display.

The display was being removed while its EGLSurface was still
"current", resulting in "cancelBuffer: BufferQueue has been
abandoned" complaints.  We now call makeCurrent on the primary
display before removing the external display.

Bug 7274254

Change-Id: Ia59e3a61d7ec46488b96bf93ec5e4ed3488b70e4
2012-10-04 02:02:23 -07:00
Jesse Hall
ba607d53c6 Add Fence::waitForever which logs a warning timeout, and use it
Bug: 7217641
Change-Id: If0c1a613ead307c4045a47824174bf40c72bc7d7
2012-10-02 16:29:46 -07:00
Jamie Gennis
d30b36d1fd SurfaceFlinger: reset the FB_TGT acquire fence
This change makes SurfaceFlinger reset the acquire fence fd to -1 after each
call to HWComposer::commit.  The HWComposer implementation is resonsible for
closing the fd, so SurfaceFlinger should make sure not to pass it to HWC
multiple times.

Change-Id: I79554d9f6d6ef2b77d632d40251516c1f5b16ddb
Bug: 7258954
2012-10-01 12:24:59 -07:00
Mathias Agopian
135e5899f7 save/restore viewport properly when taking screenshot
Bug: 7241739
Change-Id: Iba8b9ffc75ab47fbc56169e65da26d96850a9297
2012-09-30 16:43:20 -07:00
Mathias Agopian
bae92d0d60 reset GL viewport and project when caputring the screen
Bug: 7241739
Change-Id: I3bb5214b070384de9be2026647865c6c236a4331
2012-09-28 13:34:26 -07:00
Andy McFadden
c01a79d77b Pass display arg to blank/unblank
This allows us to blank and unblank displays other than the built-in
display (e.g. HDMI).

Bug: 7240511
Change-Id: I89ea13f9e497be74c3e1231d0c62fb558e93e0f8
2012-09-28 13:04:16 -07:00
Jamie Gennis
a4310c8be2 SurfaceFlinger: don't always set HWC_GEOM_CHGD
This change fixes a bug in SurfaceFlinger that caused the HWC_GEOMETRY_CHANGED
flag to be set every flip.

Change-Id: I4f395a2883bcbb53b23b3d14941aff108739c9f0
Bug: 7234237
2012-09-27 17:27:20 -07:00
Andy McFadden
e206549ccf Merge "Recompute visible regions more vigorously" into jb-mr1-dev 2012-09-26 17:27:43 -07:00
Andy McFadden
ab10c5804c Recompute visible regions more vigorously
Some of the code in latchBuffer was calling invalidateHwcGeometry,
but that didn't cause the SurfaceFlinger visible region code to
re-evaluate the layer's visibility.  Set the recomputeVisibleRegions
"out" parameter instead.

Bug 7235797

Change-Id: If6ba33fbd1a594cd64cc5253aebf752d6ceda1c9
2012-09-26 16:19:12 -07:00
Jesse Hall
a8026d21f3 Stop using transparent region for computing visible regions
The transparent region hint is computed only from view layout
locations, ignoring post-layout translation. If a SurfaceView is layed
out with no other views above it, but a view is moved above it
post-layout, that view's layout bounds would be subtracted from the
window's transparent region instead of its drawing bounds. Prior to
this change, the view would not be visible (except where its layout
bounds and drawing bounds overlap).

With this change, composition uses visible regions computed without
regard to the transparent regions. However, if all of a layer's
visible region is transparent, it will be removed from the list of
layers to composite. This doesn't fix the root problem of incorrect
transparent regions, and doesn't prevent bad composition in all cases.
But it does avoid it for some existing apps, whiel still allowing the
transparent region hint to save power in the important
fullscreen-video-in-a-SurfaceView case.

Bug: 7179570
Change-Id: I47cf939e12129b167afa344b8b036e8827103ac8
2012-09-26 14:41:51 -07:00
Mathias Agopian
c4a8daaa99 Merge "add support for EGL_FRAMEBUFFER_TARGET_ANDROID" into jb-mr1-dev 2012-09-25 22:56:30 -07:00
Mathias Agopian
32341381c9 only abort when errors happen on the main display
Bug: 7232690
Change-Id: I2c4b35a82f131da26deea738ef294e100e536d15
2012-09-25 19:16:28 -07:00
Mathias Agopian
722b98f9df add support for EGL_FRAMEBUFFER_TARGET_ANDROID
we now try first with EGL_FRAMEBUFFER_TARGET_ANDROID, and
pick the first config we find. Otherwise, we revert to
the old algorithm.

Bug: 7232584

Change-Id: I8d5c5a4ce48420832c2e2828718a8f53325effb0
2012-09-25 18:38:09 -07:00
Mathias Agopian
7b19051137 fix a crasher when running out of memory
MemoryHeapBase::getBase() returns MAP_FAILED in case or
OOM, not null which is what SF was checking against.

This addresses one of the issues of bug 7230543.

Bug: 7230543
Change-Id: I763a88f64a2f9ff75eb139cfbaf9a1a9746c5577
2012-09-25 15:30:38 -07:00
Mathias Agopian
bb53b0e4b9 When "show visible regions" is enabled we were missing a call to HWC
Bug: 7204034
Change-Id: I64dd78362fa75149513a7d9ff92dde175e9b4958
2012-09-25 14:40:22 -07:00
Andy McFadden
4803b74e2a Show build config in dumpsys SurfaceFlinger
This adds a line to the "dumpsys SurfaceFlinger" output that shows
build-time configuration values.

Example:
 Build configuration: [sf HAS_CONTEXT_PRIORITY] [libui] \
  [libgui USE_FENCE_SYNC]

Bug 7206633

Change-Id: Ibe1856b459d34a4be6ee83a4ebfd2807e6cc68a0
2012-09-25 11:31:46 -07:00
Mathias Agopian
a046dd9772 fix Layer croping in SurfaceFlinger
Bug: 7224628
Change-Id: I9421f0a06b9a27fe00eefaa1dfab8c4309c380c9
2012-09-24 22:15:47 -07:00
Mathias Agopian
2a23184e41 don't call eglMakeCurrent() before calling HWC commit() on HWC 1.1
this call is not needed and misleading on HWC 1.1; it can also have
a negative performance impact when multiple displays are used.

Bug: 7124069
Change-Id: I47cd25c9d6e69abcc9333b9ecd5044e8fb1919ec
2012-09-24 18:12:35 -07:00
Mathias Agopian
52e21483fa handle EGL errors
for now we just restart the runtime.

bug: 7225248
Change-Id: I7638ffe82075a4db9e7e6f9e35cf48afcb5a387a
2012-09-24 18:07:21 -07:00
Mathias Agopian
9e2463e717 add/remove displays properly on hotplug events
Bug: 7191563
Change-Id: I8f0fbf3b29658c9479443141798e6f288a1f2d52
2012-09-21 18:26:16 -07:00
Mathias Agopian
ff28e201ec Display events now always carry the display id they happened on
Change-Id: I12de1d883c23927722bc3a71b782f0079de4e831
2012-09-21 14:20:35 -07:00
Mathias Agopian
b4d18ed34e fix an issue where hotplug events were not dispatched
Change-Id: I527eec77f338cd6f1a9021aa4c9d384dbddd6d2a
2012-09-21 14:20:35 -07:00
Mathias Agopian
4c0751a1f6 return an error, as expected, when querying a disconnected display
Change-Id: I405a3a7bb42b9bbd2ec7bfe09e60e1b7acf7389d
2012-09-20 21:28:12 -07:00
Mathias Agopian
38e623bc5c fix a typo preventing pre hwc-1.1 devices from booting
Change-Id: Icf01254689633d04967872749ac947a671e47ed8
2012-09-20 19:27:07 -07:00
Mathias Agopian
f5a3392834 we now correctly set-up connected screens during boot
Change-Id: Ie8b1a3b97ad1821cc970e43abe96c8cec7135b66
2012-09-20 17:13:58 -07:00
Mathias Agopian
148994e5f3 We now report hotplug events to the framework
Change-Id: I2d6b7787d39e5929485a551e4982498c5053c211
2012-09-20 17:13:58 -07:00
Mathias Agopian
1604f777d1 one more step toward HDMI support
getDisplayInfo() now returns proper information for
HWC managed displays.

hotplug is sitll not supported; so this is not fully correct
as the information returned will be bogus if the HDMI screen
is not plugged in.

Bug: 7191563
Change-Id: If55d8e829fae0443571548155007f486cdf9bc9f
2012-09-20 17:13:58 -07:00
Mathias Agopian
eba8c688f6 calculate wether we filter on a per-display basis
Change-Id: I79d80b432b20b3d02428da19add464ac1e2b9378
2012-09-20 17:13:58 -07:00
Mathias Agopian
f33e4b6f13 GraphicBufferAlloc class was declared twice
this was confusing because the one in FramebufferSurface
wasn't in fact being used

Change-Id: Ied45aec20d804cfbe52440f9b2f2852a85c757cf
2012-09-20 17:13:58 -07:00
Jesse Hall
1887af43a5 Merge "Allow 16-bit color EGLConfigs" into jb-mr1-dev 2012-09-19 22:30:56 -07:00
Jesse Hall
f21cffa7d7 Allow 16-bit color EGLConfigs
The emulator without GPU acceleration only supports 16-bit
framebuffers.

Bug: 7185810
Change-Id: I883180367bf5b291d5e70427ab586d2e17868a96
2012-09-19 21:00:49 -07:00
Mathias Agopian
d56eff2f49 fix typo in DisplayDevice logs
Change-Id: I593ef674f12073bd9d690946447031394ef9044e
2012-09-19 16:25:29 -07:00
Mathias Agopian
1d12d8a8e6 improve logging of external displays
Change-Id: I041aebb7fc655aeca98bbf698d15e05d7c12cac9
2012-09-18 14:42:32 -07:00
Mathias Agopian
6ab93290ae suppress superfluous log
Change-Id: I838f2de4cf99e885833c4f42e2a69d6e3bb8eea5
2012-09-18 13:19:46 -07:00
Jesse Hall
aeb76d160c Merge "Check that HWC exists before trying to use it" into jb-mr1-dev 2012-09-18 12:16:14 -07:00
Jesse Hall
d3d35f1834 Check that HWC exists before trying to use it
Bug: 7185810
Change-Id: I1271d6ba397f3abf0ef166b8d03b9b26b72e28d7
2012-09-18 11:39:40 -07:00
Jamie Gennis
3941cb240d SurfaceTexture: default to doing GL sync
This change makes updateTexImage default to performing the necessary
synchronization and adds an argument for SurfaceFlinger to disable that
synchronization so that it can be performed lazily.

Change-Id: I7c20923cc786634126fbf7021c9d2541aa77be5d
Bug: 6991805
2012-09-18 10:59:40 -07:00
Andy McFadden
8dfa92fef9 Plumb display name into SurfaceFlinger
The Surface createDisplay() call takes a display name for debugging.
This change carries it through SurfaceFlinger and displays it in
the "dumpsys SurfaceFlinger" output.

Bug 7058158

Change-Id: I79f3474a8656ff1beb7b478e0dbf2c5de666118a
2012-09-18 09:20:23 -07:00
Mathias Agopian
d870703d55 fix external displays
we were not calling eglSwapBuffers() on external displays
because they can't use HWC which caused us to think they
didn't have GLES composition.

Change-Id: I6cef4ae40b138412d2e6f2acda33c9d222b03a83
2012-09-18 01:21:55 -07:00
Mathias Agopian
da27af9832 add support hwc 1.1
Bug: 7124069

Change-Id: I53d705105c4ad8954d3f50ee4f4c8b7ec936b871
2012-09-17 18:57:53 -07:00
Mathias Agopian
cde87a3b9d refactor things a bit
- decouple GL and main display initialization
- ensure that each "supported" display has its own FramebufferSurface
- onScreenAcquired/Released now takes a display

Change-Id: If34a05f3dea40f6c79db77f4dde283a2580daac4
2012-09-17 12:37:10 -07:00
Andy McFadden
6905205c8d Fix transform hints
The hints were being set a little too late, so the pre-rotation stuff
wasn't quite working.

Bug 7054997

Change-Id: Id8d5c626db7a76f768ba762a145b315878ee08e6
2012-09-16 11:39:09 -07:00
Jeff Brown
6e220a6ce6 Fix display projections when translated.
There are two different translations to apply in the logical
orientation, one before scaling and one after.
So translate, scale, translate then rotate.

Bug: 7139798
Change-Id: I0726991cadb62988390e77503dbbaed54f07bfe3
2012-09-13 19:24:43 -07:00
Andy McFadden
ae2cfb5746 Minor tweaks
A couple of minor cleanups I stumbled over while looking at other
things.

Change-Id: I385ecfe1afefd577afbc59d7ef1d98d868073651
2012-09-13 11:21:40 -07:00
Jesse Hall
a4383fd9de Merge "Initialize new HWC 1.2 fields" into jb-mr1-dev 2012-09-12 20:18:53 -07:00
Jesse Hall
fa32888f58 Merge "Fix display projection transforms" into jb-mr1-dev 2012-09-12 20:16:28 -07:00
Mathias Agopian
ce3a0a541c don't call hwc with non-empty layer lists for blanked displays
we now make sure to take the blanked state of a display into
account when we build its list of visible layers, this ensures
that we won't call prepare/set with a non-empty list when the
display is blanked.

Possibly fixes 7075380, 7103553, 7130187, 7016215

Bug: 7075380
Change-Id: I9fdd2e73d1b7621eaeca3d4ac2ae60d9fb1b3631
2012-09-12 17:42:06 -07:00
Jesse Hall
db27621e22 Initialize new HWC 1.2 fields
Also rename resolution* to width/height.

Change-Id: Ia5f0c50d3f0a349160f314a3257c3b985e13ef1d
2012-09-12 15:35:44 -07:00
Jesse Hall
6360ec42d4 Fix display projection transforms
Bug: 7139798
Change-Id: I61aafe99180d85563c6880d16bc367fce80e6022
2012-09-12 13:49:10 -07:00
Andy McFadden
2c7c8ba56a Merge "Fix emulator" into jb-mr1-dev 2012-09-12 13:27:01 -07:00
Andy McFadden
babba18687 Fix emulator
Emulator has no HWC.

Change-Id: I7810b27034f6772823142e5bf877681db1c8ee49
2012-09-12 13:17:01 -07:00
Mathias Agopian
92def36f9f Merge "fix typo in LayerBase::dump()" into jb-mr1-dev 2012-09-11 20:53:21 -07:00
Mathias Agopian
791da60dd3 fix typo in LayerBase::dump()
Change-Id: Ie4861a58baed003b7ef643931d41f6be3fbfd00c
2012-09-11 20:52:46 -07:00
Andy McFadden
43601a2dc3 Reduce failure uncertainty
This adds a trivial workaround for a one-shot boot time crash, plus
an explicit check and abort for a failure condition that currently
presents as a less obvious failure.

Bug: 7145521, 7147557
Change-Id: I548f6a9caa9f0bd5710aaecea0e1c6c7c8f2f281
2012-09-11 15:15:13 -07:00
Andy McFadden
b0d1dd36f1 Reshuffle FramebufferSurface
FramebufferSurface no longer speaks directly to the FB HAL.  Now
everything goes through HWComposer (which may or may not be
connected to a hardware composer).

Added display index arg to some query methods.

Change-Id: Id3e157d2d4e3555d33afbb703e518b6e92e2d6d5
2012-09-11 09:31:34 -07:00
Jamie Gennis
61e04b92bd SurfaceTexture: use eglWaitSync
This change adds a compile-option to use eglWaitSyncANDROID to ensure that
texturing operations that access the current buffer of a SurfaceTexture do not
occur until the buffer is completely written.  It also moves this
synchronization into a new SurfaceTexture method called doGLFenceWait and
changes SurfaceFlinger's Layer class to use that method rather than performing
its own wait on the fence.

Change-Id: I70afa88086ca7ff49a80e3cd03d423767db7cb88
2012-09-10 13:27:23 -07:00
Jeff Brown
4c05dd175e Ensure that viewport and frame are initialized.
onInitializeDisplays() was posting a transaction with changes
to the display projection.  Unfortunately, it only set the
display orientation field and left viewport and frame
uninitialized.

The uninitialized values flowed downstream and found themselves
baked into a bogus DisplayDevice mGlobalTransform.  That transform
was then applied to some Rects which were turned into Regions
that were them combined with other Regions.

Under certain situations, the uninitialized data might have
a largish value, resulting in the creation of Regions with
components in excess of the Region max-value limit of 0x7ffffff
(note that this is not INT_MAX).  Later when performing a
binary operation using the Region, the Spanner would loop
indefinitely trying to figure out how to stuff a humongous
region inside of a max-value region.  Not content to try
just once, the Spanner would continue trying again and
again, pegging the CPU and hanging surface flinger during boot.

Insanity soon followed.

Bug: 7130713
Change-Id: I0016f0c9662185be833474c212a1dd408096ae23
2012-09-09 00:07:17 -07:00
Jeff Brown
4fb3999cea Fix display projection.
Change-Id: I0f253dc3759b99e05ff8344b0f513d8c289702e7
2012-09-07 12:55:10 -07:00
Jamie Gennis
b272541546 libgui: move fence handling into ConsumerBase
This change moves some common fence handling code into the base class for
BufferQueue consumer classes.  It also makes the ConsumerBase class initialize
a buffer slot's fence with the acquire fence every time a buffer is acquired.

Change-Id: I0bd88bc269e919653b659bfb3ebfb04dd61692a0
2012-09-06 17:54:53 -07:00
Mathias Agopian
55882dea1b fix a problem where all hwc layers would have the SKIP flags set
the problem was that LayerBase::setPerFrameData() was always setting
this flag. in fact there was no reason to do this at that point since
the layer is initialized to a default state in setGeometry().

Bug: 7111259
Change-Id: Ib37b0dd7391a6163070e9aca025512159c1705f9
2012-09-05 16:49:04 -07:00
Jesse Hall
fe4c745c6d Merge "Always reset layer acquireFenceFd after commit" into jb-mr1-dev 2012-09-05 13:54:53 -07:00
Jesse Hall
e25d005d91 Always reset layer acquireFenceFd after commit
If SurfaceFlinger needs to refresh the screen but the dirty region is
empty, it won't set the layer acquire fences, and stale file
descriptors will be passed to HWC commit(). Now we make sure to clear
the stale file descriptors for each layer right after commit().

Bug: 7078301
Change-Id: I6953ff91fc5488f105b30b07306f9c45a4c3f780
2012-09-05 13:03:10 -07:00
Mathias Agopian
1501d54d63 minor cleanup
Change-Id: Ied80e14878e92a506930f7a5a55adde8f260ec70
2012-09-04 21:04:09 -07:00
Mathias Agopian
762d011475 Merge "display projection API now has a single function instead of 3" into jb-mr1-dev 2012-09-04 20:27:48 -07:00
Mathias Agopian
71e83e1202 the visibleRegion was never set in hwcomposer
Bug: 7089478
Change-Id: I13b031b23ce908d33f431a04e1cf87831b551260
2012-09-04 20:25:39 -07:00
Mathias Agopian
00e8c7a88a display projection API now has a single function instead of 3
Change-Id: I9bf46d372b77d547486d4bbe6f1953ec8c65e98f
2012-09-04 19:30:46 -07:00
Mathias Agopian
da8d0a5c0c implement display viewport and frame
note: viewport clipping is not implemented yet

Change-Id: I7fde7c4de075d409d95c48bb20ba8ee017f6f00a
2012-09-04 16:59:06 -07:00
Andy McFadden
6b09f280e5 Merge "Add timeout when waiting for HW vsync" into jb-mr1-dev 2012-09-04 09:38:39 -07:00
Keun young Park
63f165fd6b add libsurfaceflinger_ddmconnection for PDK build
- the library is dlopened from libsurfaceflinger
- the library built only when libnativehelper exists

Bug: 7089510
Change-Id: Ib3ea1029d7e8f6e055f4b759d0bf68f5123fa8a1
2012-08-31 20:08:33 -07:00
Mathias Agopian
c397360883 the visible region sent to HWC was garbage
we used to have a visibleRegion object per layer, but now
it's per screen; so at somepoint the code got changed to
calculate the per-screen visible region on the stack and that's
what got passed to HWC.

we're now setting the visibleRegionScreen at each frame and
freeing at after the HWC set() call. We use the underlaying
SharedBuffer so that in most cases we don't have to allocate,
free or copy memory around.

Bug: 7089478
Change-Id: I24fa556c76613a225d9fe7a6c6b727bb476144d8
2012-08-31 18:41:22 -07:00
Andy McFadden
6bf552ee02 Add timeout when waiting for HW vsync
This way we don't get stuck if, say, the driver decides not
to send us vsync events.

Change-Id: I4af6358b3a1f304eaae5fd926ed3403fa1091827
2012-08-31 16:47:44 -07:00
Jesse Hall
9ca48916bc If there is no hwc, call eglSwapBuffers for the main display
Bug: 7068568
Change-Id: I6a0309613fe3619d065b9047af6c3fb32b510d97
2012-08-31 13:52:25 -07:00
Jesse Hall
f90883d6a5 Merge "HWC 1.1: hook up hotplug event, use new display config queries" into jb-mr1-dev 2012-08-31 12:57:07 -07:00
Jesse Hall
1bd20e0f9e HWC 1.1: hook up hotplug event, use new display config queries
Change-Id: I2fd359e5fc7e1948072c6bc6b6fe47ea5e8025c1
2012-08-31 09:25:24 -07:00
Jamie Gennis
72f096fb1a BufferQueue: use max acquired buffer count
This change makes BufferQueue derive the min undequeued buffer count from a max
acquired buffer count that is set by the consumer.  This value may be set at
any time that a producer is not connected to the BufferQueue rather than at
BufferQueue construction time.

Change-Id: Icf9f1d91ec612a079968ba0a4621deffe48f4e22
2012-08-30 18:26:09 -07:00
Jamie Gennis
2b97769823 Merge "BufferQueue: clean up buffer counting" into jb-mr1-dev 2012-08-30 18:21:11 -07:00
Jesse Hall
ec34af4144 Merge "Handle new device api version encoding" into jb-mr1-dev 2012-08-30 14:24:53 -07:00
Mathias Agopian
93997a8a75 fix a crasher when setting a display to a null surface
Bug: 7076303
Change-Id: I843dd4ee4a603b8ad51bc1ad14e429db15050bec
2012-08-29 18:22:23 -07:00
Mathias Agopian
85d751cba5 we were sometimes not setting fences properly
this would happen when the composition was handled
entirely in h/w composer, in this case, we would
not set the fences for any involved layers.

Bug: 7049373
Change-Id: I1439dc156ce23c24041cdfbbebfe8ff4fdf790f8
2012-08-29 16:59:24 -07:00
Jamie Gennis
31a353da22 BufferQueue: clean up buffer counting
This change is a clean up of some of the handling of the maximum number of
buffers that are allowed at once.  It mostly renames a few member variables and
methods, but it includes a couple small refactorings.

Change-Id: I9959310f563d09583548d4291e1050a7bbc7d87d
2012-08-29 15:35:34 -07:00
Jesse Hall
9eb1eb5bb5 Handle new device api version encoding
Change-Id: I3d36058bd5d31c23b3cc4a7eb5aa033b6f3c1955
2012-08-29 10:39:38 -07:00