BufferQueue used to choose free buffers by scanning through its array
of slots and picking one based on timestamp. This changes that
mechanism to use a pair of free lists: one with buffers attached and
one without. This makes it easier to choose either type of free slot
depending on the needs of the current operation.
Bug: 13175420
Change-Id: Ic8398e7511bd11a60a1c82e3ad2ee271c9822be1
These four new navigation keycodes are intended to be used to
navigate a tree hierarchy or list of items. They should be used to
allow the user to advance forward or backward within a list of
sibling items, expand the currently selected item to navigate the
item's children, or back out from the current item to its parent
item or state.
Change-Id: I4781e9d7756ed00ca14d8d4c743da3cc0e68ea6c
This modifies EventThread such that its phase offsets for both
Choreographer and SurfaceFlinger may be modified at runtime. It also
plumbs this functionality up to the SurfaceFlinger debug interface so
that it is possible to rapidly test different offsets without
restarting the framework.
Change-Id: I426873f8553f931250dfebc9a8a4a78e9f1f4309
Passes the surface damage from the incoming SurfaceFlingerConsumer
BufferQueue down to the hardware composer HAL interface, if the
HWC version number is 1.5 or greater.
Bug: 11239309
Change-Id: Ic4305210593874a8d6deba3319055b2b8c57e926
This change adds support for passing surface damage all of the way
down from the EGL interface through the consumer side of the
BufferQueue. Depends on system/core change
Ie645e6a52b37b5c1b3be19481e8348570d1aa62c
Bug: 11239309
Change-Id: I4457ea826e9ade4ec187f973851d855b7b93a31b
Fence was flattening incorrectly, causing issues with any fields
flattened after it, and Region was relying on being the last object
flattened. This change addresses both.
Change-Id: If49de061de6e2f11f4d846b4d8c18627dfb7e109
This adds EGL wrapper functions for the following EGL extensions:
EGL_EXT_buffer_age
EGL_KHR_partial_update
EGL_KHR_swap_buffers_with_damage
Change-Id: I407acda1e0310f7f01a5efe9c915721a941138a4
Will be used by the system_server watchdog to monitor the
availability of binder threads in the process to handle
incoming IPC requests.
Bug: 19297165
Change-Id: I39175f3869ad14da5620fddb47f454e6e4ee2b25
Early during the boot, before activity manager is ready to handle
permission checks, the system needs to be able to change the display
state. Added a hardcoded exemption for AID_SYSTEM (which already
has permission to talk to surface flinger anyhow).
Bug: 19029490
Change-Id: I6222edcab8e394e5fb6adf7a982be446e4505a1e
Previously, to associate a MediaDrm session with MediaCrypto,
the MediaDrm sessionId was passed as initData to the MediaCrypto
constructor. This is not ideal for two reasons: it's pretty
obscure and you can't change the association without tearing
down the MediaCodec/MediaCrypto and starting all over. Use
cases like key rotation require being able to update the
MediaDrm session post-construction. This CL addresses both of
these issues.
bug: 19570317
Change-Id: Iede35e73e9007df13254edaa5877cb4832b28646
New "mvuserdata" command will move all private app data from one
volume UUID to another. It leverages the existing "cp" toybox
command to do the heavy lifting for all known users, preserving
details like timestamps and permissions. It invokes restorecon()
to correctly label the new location when the copy is finished.
Changes installd to no longer drop capabilities, so we run as root
again. This also allows us to exec "cp" with CAP_DAC_OVERRIDE and
CAP_FOWNER still in effect.
Bug: 19993667
Change-Id: I1f407a7c4a1af97ca5afc27b04eb16b4936cbdef
There is memory corruption in below code
const Rect* prev = &dst[prevIndex];
dst.add(Rect(prev->right, top, right, bottom));
prev points to a memory of vector dst, when dst resize in add()
call, the memory that prev points to will be copy to the new
allocated vector memory and the old memory will become undefined
Avoid pointer in this case, use a local copy instead
Change-Id: I4d95ceedd00c8fb615ac153082ade1b1ce0d0fa8