Provide a new method, GLSurfaceView.setEGLContextClientVersion. Clients
call this method to define which level of OpenGL ES support they want.
This method only affects the default behavior of GLSurfaceView. If clients
have supplied their own EGLContextFactory or EGLConfigChooser then they
are on their own if they want to create an OpenGL ES 2.0 context.
This API is currently hidden.
Update the gl2_java test to use this new API.
Update the gl2_java test's AndroidManifest.xml file to indicate that
it requires OpenGL ES 2.0.
Merge commit 'da5e90bee443129511e231e9078a134626b87541'
* commit 'da5e90bee443129511e231e9078a134626b87541':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit '66b5d902a29e08237f16be53a84f9c2472df8493' into eclair-mr2-plus-aosp
* commit '66b5d902a29e08237f16be53a84f9c2472df8493':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit '274072089ceff6eacb9ccfb59290a18f43739c87' into eclair-mr2
* commit '274072089ceff6eacb9ccfb59290a18f43739c87':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit '274072089ceff6eacb9ccfb59290a18f43739c87' into eclair-plus-aosp
* commit '274072089ceff6eacb9ccfb59290a18f43739c87':
fix [2236865] STOPSHIP: bump soft gl and egl minor version number
Merge commit 'ac94fbd081450ae7f208e4525b23b36d90d382e0'
* commit 'ac94fbd081450ae7f208e4525b23b36d90d382e0':
Capture failure of copybit->stretch()
Fix obvious typo bug in egl.cpp
LocationManagerService: Fix race when removing LocationListener
Don't return when blocking is true.
Fix of compatibility with multifunction extUSB adapters.
Fix documentation example, per issue 895 on android.googlecode.com
Merge commit 'ba37ea550d97b753fc74049d22f5e752d4b0185f'
* commit 'ba37ea550d97b753fc74049d22f5e752d4b0185f':
part of fix [2186418] switch passion to 24-bits framebuffer
Merge commit '36fe3eeaa056ff13455c0df73b495b2bae8c1469' into eclair-mr2
* commit '36fe3eeaa056ff13455c0df73b495b2bae8c1469':
part of fix [2186418] switch passion to 24-bits framebuffer
Merge commit '9a54d7dddcbc982d644c627693dc39fb2cb5c0fb' into eclair-mr2
* commit '9a54d7dddcbc982d644c627693dc39fb2cb5c0fb':
fix [2236832] software OpenGL ES driver doesn't work on sholes
Merge commit '21977eb0f1d22497d0beed0492e579f953a56552' into eclair-mr2
* commit '21977eb0f1d22497d0beed0492e579f953a56552':
fix [2231527] Compatibility with SpaceJunk game (OpenGL)
Merge commit 'd1d744cdf4b08c8ef969790bae305c82ae783f4e'
* commit 'd1d744cdf4b08c8ef969790bae305c82ae783f4e':
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
Merge commit '8637759a1d34a4adda292579d5f8790587659235' into eclair-mr2
* commit '8637759a1d34a4adda292579d5f8790587659235':
fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
we lost the concept of vertical stride when moving video playback to EGLImage.
Here we bring it back in a somewhat hacky-way that will work only for the
softgl/mdp backend.
Merge commit '78383abf76e7daf8c1968d2e9a29a1ba354edb2e'
* commit '78383abf76e7daf8c1968d2e9a29a1ba354edb2e':
Turns out the SGX driver is correct and the bug was in this test.
Merge commit 'c64e9346785a1a4fc95ec6cf27da8a5193a2dfbc'
* commit 'c64e9346785a1a4fc95ec6cf27da8a5193a2dfbc':
fix[2222341] Soft reset while going back from camcorder settings
Merge commit '77bd91f8af44867935ea2df22f69fb244b009b94' into eclair-mr2
* commit '77bd91f8af44867935ea2df22f69fb244b009b94':
Turns out the SGX driver is correct and the bug was in this test.
Merge commit 'd01767f8b7038108f9125cd2122b117db9919824' into eclair-mr2
* commit 'd01767f8b7038108f9125cd2122b117db9919824':
fix[2222341] Soft reset while going back from camcorder settings
add a way to convert a mapped "pushbuffer" buffer to a gralloc handle
which then can be safely used by surfaceflinger, without including
gralloc_priv.h
Merge commit '894449ac461e69cd40f10e9d3644555357a5ed82'
* commit '894449ac461e69cd40f10e9d3644555357a5ed82':
update line test to expose some bug on SGX530 ed4
Merge commit '5dc7a21cbbd4af908e39e55e5ca7ab14cda25d4a' into eclair-mr2
* commit '5dc7a21cbbd4af908e39e55e5ca7ab14cda25d4a':
update line test to expose some bug on SGX530 ed4
Merge commit '64d3f44c7bf5a6e80be419df5850ef60fec216b5'
* commit '64d3f44c7bf5a6e80be419df5850ef60fec216b5':
fix [2143798] Need to figure out how to do video
Merge commit '7bde36e64e66c81f0150d0372e1357a31f4ec704' into eclair-mr2
* commit '7bde36e64e66c81f0150d0372e1357a31f4ec704':
added GL test for textured lines
Merge commit '73e17015d3cd67c93ccad5d63d31c439ff6fa694' into eclair-mr2
* commit '73e17015d3cd67c93ccad5d63d31c439ff6fa694':
fix [2143798] Need to figure out how to do video
in the case where we fade a 32-bits surface (ie: GL_MODULATE w/ a,a,a,a + blending),
we first make a copy of the background into a RGB buffer, then we blend the 32-bits
surface as usual (without the alpha component), and finally blend the copy of
the background on top with 1-a. This uses a lot of bandwidth, but no CPU time.
Use EGLImageKHR instead of copybit directly.
We now have the basis to use streaming YUV textures (well, in fact
we already are). When/if we use the GPU instead of the MDP we'll
need to make sure it supports the appropriate YUV format.
Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
Merge commit '8f89a1a360465e08e81ceca3cb3042606a98668b' into eclair-mr2
* commit '8f89a1a360465e08e81ceca3cb3042606a98668b':
Add size checks for glBufferData and glBufferSubData
Without the size checks it's possible for calls to glBufferData
and glBufferSubData to read off the end of the Buffer object's
data, which can cause page faults.
Fix end-of-line characters for the "spec" files. (That's why
every line of these files is changed.)
Enhance our code emitter to properly handle bounds checks for
possibly-null pointers.
Merge commit '18dc8826a2c7244a7a61c9c53113516416db4714'
* commit '18dc8826a2c7244a7a61c9c53113516416db4714':
Use the TLS register if HAVE_ARM_TLS_REGISTER is defined
Merge commit 'b34d5d527596102ae7a040d787e4d8c336bf192b' into eclair-mr2
* commit 'b34d5d527596102ae7a040d787e4d8c336bf192b':
Use the TLS register if HAVE_ARM_TLS_REGISTER is defined
Merge commit '220f052f6103655e08cba6cfb1dc542b81ffab11'
* commit '220f052f6103655e08cba6cfb1dc542b81ffab11':
one step towards fixing [2071412] work around mdp 32-bits fade limitation
Merge commit '639d69fe8799ac2fa0bbf7560229531377ccc0f4' into eclair-mr2
* commit '639d69fe8799ac2fa0bbf7560229531377ccc0f4':
one step towards fixing [2071412] work around mdp 32-bits fade limitation
Merge commit '1ed0e43dac155db048ccc9152dc9425506099957'
* commit '1ed0e43dac155db048ccc9152dc9425506099957':
fix [2187212] add support for GLESv2 dispatch based on TLS
Merge commit '69fba87ac16d1c10da81fc3213ae169c755797f4' into eclair-mr2
* commit '69fba87ac16d1c10da81fc3213ae169c755797f4':
fix [2187212] add support for GLESv2 dispatch based on TLS
Instead of using a different function pointer table for ES 1.x and ES 2.x,
we use a single one that is the union (sort|uniq) of both tables. Two
instances of this table are initialized with pointers to GL ES 1.x and GL ES 2.x
entry-points.
When a context is created, we store its version number and when it is bound to a
thread we set the approruiate table based on the stored version.
This introduce no penalty while dispatching gl calls to the right API version.
[Pending Dr No approval for MR1]
Merge commit '0b2dd95d2ead61241688a121ae1c6a5092149ef6'
* commit '0b2dd95d2ead61241688a121ae1c6a5092149ef6':
Revert "egl: temporarily also include eglTerminate->eglInitialize hack for 8k"
Merge commit '94f3a36326ddecaa09787d795451b0a229fe111c'
* commit '94f3a36326ddecaa09787d795451b0a229fe111c':
Remove STOPSHIP BT logging.
BT API security audit: fix a couple of permission mistakes.
Fix issue #2175693: Add vmallocinfo to dumpstate
add a way to easily catch and log GL errors (compile time flag)
GPS: Fix problem with SUPL when SUPL APN is already active.
Import revised translations. DO NOT MERGE
Fix issue 2174002: After rejecting Call when device ringtone is mute and playing music, audio is not transfered to BT device.
Import revised translations. DO NOT MERGE
Merge commit '98b3def2983e78409002cf406574bbc8eeef8bfd' into eclair-mr2
* commit '98b3def2983e78409002cf406574bbc8eeef8bfd':
Revert "egl: temporarily also include eglTerminate->eglInitialize hack for 8k"
Merge commit '7d638292969687ed4557d36e741e1275d2052fb0'
* commit '7d638292969687ed4557d36e741e1275d2052fb0':
Change way we choose EGL surfaces to be compatible with the native
Merge commit '846322a9ae5ef8155cca0059d3f64d718516ca13' into eclair-mr2
* commit '846322a9ae5ef8155cca0059d3f64d718516ca13':
add a way to easily catch and log GL errors (compile time flag)
Merge commit '9d6a685ba939f413a8d3e1e97627593aa1cdf6cb' into eclair-mr2
* commit '9d6a685ba939f413a8d3e1e97627593aa1cdf6cb':
fix [2168528] enable glTexImage2D code path in SF for software-only buffers
fix [2168531] have software-only gralloc buffer side-step the HAL
fix [2167050] glTexImage2D code path buggy in SurfaceFlinger
When EGLImage extension is not available, SurfaceFlinger will fallback to using
glTexImage2D and glTexSubImage2D instead, which requires 50% more memory and an
extra copy. However this code path has never been exercised and had some bugs
which this patch fix.
Mainly the scale factor wasn't computed right when falling back on glDrawElements.
We also fallback to this mode of operation if a buffer doesn't have the adequate
usage bits for EGLImage usage.
This changes only code that is currently not executed. Some refactoring was needed to
keep the change clean. This doesn't change anything functionaly.