replicant-frameworks_native/opengl
Mathias Agopian 54ba51dff2 fix [2143798] Need to figure out how to do video
Use EGLImageKHR instead of copybit directly.
    We now have the basis to use streaming YUV textures (well, in fact
    we already are). When/if we use the GPU instead of the MDP we'll
    need to make sure it supports the appropriate YUV format.

    Also make sure we compile if EGL_ANDROID_image_native_buffer is not supported
2009-10-27 13:13:29 -07:00
..
include this header file is not needed anymore 2009-07-14 14:50:44 -07:00
libagl fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
libs Use the TLS register if HAVE_ARM_TLS_REGISTER is defined 2009-10-19 16:13:46 -07:00
tests fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
tools/glgen Add size checks for glBufferData and glBufferSubData 2009-10-21 11:02:44 -07:00