Commit Graph

661 Commits

Author SHA1 Message Date
Riley Andrews
d53e052322 Within CpuConsumer, use gralloc lockAsync/unlockAsync
Change-Id: I6b2cd195e111c3c7bf94c8052af4db92e09649a5
2014-08-19 19:46:10 +00:00
Rachad
7d1cd4aae2 Merge "Tunneled Video Playback support" into lmp-dev 2014-08-09 00:45:27 +00:00
Michael Lentine
45e2fc2226 Revert "Modify EGL to disconnect the window when the surface gets destroyed."
This reverts commit 843cbb241d.
2014-08-08 10:30:44 -07:00
Aravind Akella
b37ba399c1 Sensor related changes for NDK.
i) ASensorManager_getDefaultSensor returns a wake-up/non wake-up sensor
      depending on the type.
   ii) Add ASensor_isWakeUpSensor and ASensorManager_getDefaultSensorEx
       methods.
Bug : 16399898
Change-Id: I1a86fb8d9de23039fdf41679d1487e1cd761a9d0
2014-08-05 17:17:51 -07:00
Rachad
7cb0d39016 Tunneled Video Playback support
Added native_window_set_sideband_stream() method to Surface.[h|cpp]
 Added ConfigureVideoTunnelModeParams OMX configuration structure to
 HardwareAPI.h

Bug: 16132368
Change-Id: I28fa1b9dbe858d93e353e0991098cad45c626bd9
2014-08-04 21:57:22 +00:00
Aravind Akella
64ffcb0944 Sensor.cpp changes.
1) Rename TILT_DETECTOR
  2) Set mFlags correctly for wake-up sensors.
  2) Log errors for incorrect sensor flags.

Change-Id: Ia449217d3b8a53353ad6b5c33c544ce37eb1de4f
2014-07-31 09:40:03 -07:00
Michael Lentine
47e45405d1 Allow for resizing of Virtual Displays.
Modify SurfaceFlinger to use VirtualDisplaySurface in all cases when a virtual
display is used. Add functionality in VirtualDisplaySurface to resize the
buffers aquired in the QueueBufferOutput. Add transaction support in
SurfaceFlinger for resize. Add the modification of the size in DisplayDevice.

Change-Id: Iae7e3556dc06fd18d470adbbd76f7255f6e6dd6b
Tested: None
2014-07-30 14:36:25 -07:00
Michael Wright
1f6078aef7 Have VirtualDisplays send SF resize messages when resizing
Change-Id: I76d15b22099a659450ec875836c9bf2b6584838f
2014-07-30 11:23:44 -07:00
Michael Lentine
cd36eb445b Merge "Modify EGL to disconnect the window when the surface gets destroyed." into lmp-dev 2014-07-25 21:16:23 +00:00
Michael Lentine
843cbb241d Modify EGL to disconnect the window when the surface gets destroyed.
Bug: 14445579

Change-Id: I1d263ff6cffcb6e448761fca7ca4b06466ad65aa
2014-07-29 18:59:56 -07:00
Aravind Akella
fd8498c41e Remove WAKE_UP_* sensor constants.
Change-Id: I3de9d114ce82de4ed841932747d72e1f6f73c24f
2014-07-28 18:01:11 -07:00
Antoine Labour
11f14871db BufferQueueProducer: fix which slot gets pre-allocated
Commit 78014f32da introduced a bug that
made us pre-allocate buffers into the last available free slots instead
of the first available ones. This in turn caused more re-allocations,
and possibly triggered driver bugs.

Change-Id: Ic4a70e676b4f2bbb054bc873be62ced26e3099a0
2014-07-25 18:47:25 -07:00
Aravind Akella
c268068c55 Merge "SensorService performance improvements." into lmp-dev 2014-07-24 15:37:54 +00:00
Aravind Akella
56ae42613c SensorService performance improvements.
i) Send ack for wake_up sensors on the socket connection instead of using Binder RPC.
  ii) Cache events per connection in case there are write failures. Compute cache size
      from FIFO counts of sensors.
 iii) Send FlushCompleteEvent only for apps that explicitly called flush().

Change-Id: I018969736b7794b1b930529586f2294a03ee8667
2014-07-24 17:23:01 -07:00
Eric Penner
2295687487 Merge "GLProducer: Reference count images rather than buffers." into lmp-dev 2014-07-24 15:36:21 +00:00
Antoine Labour
78014f32da BufferQueue: release mutex while allocating. DO NOT MERGE
BufferQueueProducer::allocateBuffers used to keep the BufferQueueCore
mutex while doing the buffer allocation, which would cause the consumer
(which also needs the mutex) to block if the allocation takes a long
time.
Instead, release the mutex while doing the allocation, and grab it again
before filling the slots. Keep a bool state and a condvar to prevent
other producers from trying to allocate the slots while the mutex is
released.

Bug: 11792166

Change-Id: I4ab1319995ef892be2beba892f1fdbf50ce0416d
(cherry picked from commit ea96044470)
2014-07-22 19:45:55 +00:00
Eric Penner
5c3d243fcc GLProducer: Reference count images rather than buffers.
In most cases, EGLImages can be created one-to-one with graphic
buffers in slots, but that was difficult due to some special
cases:
- ReleaseTexImage binds a custom 'unslotted' debug image.
- When all slots are freed, we still need to hang on to one.

These cases were handled by keeping an additional reference to
the 'current' buffer (mCurrentTextureBuf), but we would create
new images since we can't reference count them in the same way.
This patch uses the same semantics, except that it reference
counts the image (an EglImage wrapper class) rather than just
buffer. The wrapper class also detects the cases when we need
a new EGLImage, and only creates them in those rare cases.

Change-Id: I2915761dbe49d2a9bda1f59e60f857543634636b
2014-07-21 18:16:12 -07:00
Jeff Brown
31d825d7ed Add glance gesture for doze mode.
Change-Id: I038a706c3999200313ff5360c5ff1150ec081f08
2014-07-17 18:19:53 -07:00
Ruben Brunk
1681d95989 Add sticky transform to surfaceflinger.
Bug: 15116722

- Adds a sticky transform field that can be set from a
  SurfaceFlinger client Surface.  This transform is
  added to any transform applied to the Surface.

Change-Id: Idaa4311dfd027b2d2b8ea5e2c6cba2da5779d753
2014-07-14 22:14:32 +00:00
Dan Stoza
dc56bf721a Merge "BufferQueue: Add allocateBuffers method" 2014-06-27 15:56:14 +00:00
Dan Stoza
ab57491de3 GLConsumer: Allow creation in detached mode
Adds a constructor that doesn't require a GLES texture name and sets
up the GLConsumer in detached mode.

Bug: 15616428
Change-Id: Idc9ea2e59baa24bbd959da9fffe0fb71c0aa9818
2014-06-25 15:00:48 -07:00
Dan Stoza
e49ba8e2ed GLConsumer: Stop using default constructor params
Removes the dependency on default constructor parameters for
GLConsumer so that a different constructor prototype can safely be
added.

Change-Id: I0da924bbd4c141edbf305598c1be8bc575654680
2014-06-24 13:09:19 -07:00
Dan Stoza
29a3e90879 BufferQueue: Add allocateBuffers method
This adds an allocateBuffers method to BufferQueue, which instructs
it to allocate up to the maximum number of buffers allowed by the
current configuration. The goal is that this method can be called
ahead of render time, which will prevent dequeueBuffers from blocking
in allocation and inducing jank.

This interface is also plumbed up to the native Surface (and, in
another change, up to the Java Surface and ThreadedRenderer).

Bug: 11792166
Change-Id: I4aa96b4351ea1c95ed5db228ca3ef98303229c74
2014-06-20 13:13:57 -07:00
Aravind Akella
adb65d9add Merge "Surface reportingMode for Sensors." 2014-06-12 03:30:50 +00:00
Aravind Akella
0e025c5af3 Surface reportingMode for Sensors.
Change-Id: Iac8dd3408c90eb7d285a2e8043131fab3a7e58fa
2014-06-12 14:49:41 -07:00
Prashant Malani
7227b96a73 Merge "surfaceflinger: Replace blank/unblank with setPowerMode" 2014-06-12 03:30:50 +00:00
Mark Salyzyn
55fc54970b am 72676e7d: am 0e1313cd: Merge "libgui: 64-bit compile issues"
* commit '72676e7d0db89d477495245aa15f1a128b5c35bc':
  libgui: 64-bit compile issues
2014-06-11 17:44:52 +00:00
Mark Salyzyn
8f515ce1c5 libgui: 64 bit compile issues (part deux)
- nsecs_t printed with PRId64
- int64_t/uint64_t print issues
- some size_t printing issues.
- missing argument to BQ_LOGV

Change-Id: I493f2b578e801dc38c44f8c536faa45266720402
2014-06-09 15:42:26 -07:00
Mark Salyzyn
72676e7d0d am 0e1313cd: Merge "libgui: 64-bit compile issues"
* commit '0e1313cdb1d5d21e4d6123f77b4238f1c8c2d564':
  libgui: 64-bit compile issues
2014-06-09 21:46:25 +00:00
Mark Salyzyn
911004506d libgui: 64-bit compile issues
Change-Id: I29961c1567b8431518a7d032ea43385e23b7bb37
2014-06-09 14:27:45 -07:00
Prashant Malani
2c9b11f029 surfaceflinger: Replace blank/unblank with setPowerMode
We replace the blank/unblank calls in surfaceFlinger with a more generic
setPowerMode() routine.

Some displays support different power modes (for example, with reduced
color palettes). Depending on the use case we should be able to toggle
these modes, so as to achieve incremental power savings.

Initially, three power modes will be supported:
- HWC_POWER_MODE_OFF
- HWC_POWER_MODE_DOZE
- HWC_POWER_MODE_NORMAL

HWC_POWER_MODE_OFF will correspond to blanking the display, while
HWC_POWER_MODE_NORMAL will correspond to unblanking. HWC_POWER_MODE_DOZE
will put the display into a low power setting, if it is supported in
hardware.

If such a low power mode is not supported, it should be treated as a
call to set the mode to HWC_POWER_MODE_NORMAL.

As a consequence of adding the mPowerMode field, the mScreenAcquired is
no longer required, and thus references to it are removed and replaced
equivalent references to mPowerMode.

We also add the glue code to connect the services invocation of setting
a power mode and the HAL implementation in HWComposer.

Bug: 13472578
Change-Id: I431595ecf16d2f2c94259272db3dd42f29636204
Signed-off-by: Prashant Malani <pmalani@google.com>
2014-06-05 16:35:52 -07:00
Narayan Kamath
403ec9f15a Fix flattening/unflattening of android::Sensor.
Write string lengths as uint32_t so that their width is
the same on 32 and 64 bit processes.

Note that this fixes another bug as a side effect; getFlattenedSize
was assuming that sizeof(uint32_t) == sizeof(size_t).

Change-Id: I7b6e3993e1f1ac45c14832ce59c59e0772855a2f
2014-05-30 14:40:13 +01:00
Dan Stoza
3d5c8a98c1 Merge "SurfaceFlinger: Add sourceCrop to screenshot" 2014-05-28 18:31:40 +00:00
Aravind Akella
d9441e4c27 Surface maxDelay and isWakeUpSensor flag in Sensor.java.
Change-Id: Idd1e9045190beeca87b086b272e8cbf0bed05bae
2014-05-23 18:58:01 -07:00
Dan Stoza
c18790018b SurfaceFlinger: Add sourceCrop to screenshot
Adds a sourceCrop Rect parameter to screenshot commands, which allows
clients to capture only a portion of the screen instead of the whole
screen.

Bug: 15137922
Change-Id: I629447573cd34ffb96334cde7ba02490b9ea06d8
2014-05-23 09:19:03 -07:00
Aravind Akella
d763fc7822 am 47d871b2: am d35e3af0: Set default values for FifoMaxEventCount and ReservedEventCount.
* commit '47d871b2795f714499a34ffe85b67f8577883f7b':
  Set default values for FifoMaxEventCount and ReservedEventCount.
2014-05-13 00:54:50 +00:00
Aravind Akella
47d871b279 am d35e3af0: Set default values for FifoMaxEventCount and ReservedEventCount.
* commit 'd35e3af04d4b7e850a3b87b2211d1a3993f9b76f':
  Set default values for FifoMaxEventCount and ReservedEventCount.
2014-05-13 00:50:40 +00:00
Aravind Akella
d35e3af04d Set default values for FifoMaxEventCount and ReservedEventCount.
Change-Id: I4f610c2912ffe1697d1ffb99c556d1c88578466e
2014-05-12 17:15:59 -07:00
Etienne Le Grand
f63cbbf0e4 Merge "Add wake gesture in Sensor.cpp" 2014-05-12 19:38:13 +00:00
Greg Hackmann
f974bffb36 am 38c9e132: am c1ffd351: am bd20e551: Merge "Use asynchronous lock/unlock API"
* commit '38c9e1327a5b24267c3dab5293bc9d7ada6e9fc9':
  Use asynchronous lock/unlock API
2014-05-12 18:18:47 +00:00
Greg Hackmann
38c9e1327a am c1ffd351: am bd20e551: Merge "Use asynchronous lock/unlock API"
* commit 'c1ffd351bc44483369271c11dd4c6391bba8c64c':
  Use asynchronous lock/unlock API
2014-05-12 18:12:34 +00:00
Francis Hart
8f3960179c Use asynchronous lock/unlock API
The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.

This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.

Change-Id: I8c3fd9592e0c5400ac9be84450f55a77cc0bbdc5
2014-05-12 09:13:03 -07:00
Greg Hackmann
2f3dca149a am 9493d492: am 9eb142e3: am a9d49f99: Merge "Revert "Use asynchronous lock/unlock API""
* commit '9493d4924a59f14b698389386337a9c07a7ea3c4':
  Revert "Use asynchronous lock/unlock API"
2014-05-09 22:00:04 +00:00
Greg Hackmann
02528cf6aa am 4b46776f: am 8a6cd189: am f60564a1: Merge "Use asynchronous lock/unlock API"
* commit '4b46776ff88c5a365700b88e8b2b04e1b2c77e6e':
  Use asynchronous lock/unlock API
2014-05-09 21:54:48 +00:00
Greg Hackmann
9493d4924a am 9eb142e3: am a9d49f99: Merge "Revert "Use asynchronous lock/unlock API""
* commit '9eb142e34a5bc11508c0bd6f60ad3933c60aa530':
  Revert "Use asynchronous lock/unlock API"
2014-05-09 21:51:51 +00:00
Greg Hackmann
53ec72523a Revert "Use asynchronous lock/unlock API"
This reverts commit 378ef07760.

Change-Id: I1de5ab973b5383633e75924fe90ac3ca8216c36a
2014-05-09 21:36:48 +00:00
Greg Hackmann
4b46776ff8 am 8a6cd189: am f60564a1: Merge "Use asynchronous lock/unlock API"
* commit '8a6cd189034ec4709a66e581b41deba56c028291':
  Use asynchronous lock/unlock API
2014-05-09 21:13:16 +00:00
Etienne Le Grand
e284a90f50 Add wake gesture in Sensor.cpp
Change-Id: Ifb1744acffc2d57da43112fb9966261e8246d6de
2014-05-07 19:49:05 -07:00
Dan Stoza
7f7da32569 Enable changing display configuration
This allows querying and switching display device configurations
through the ISurfaceComposer/SurfaceComposerClient interface.

Bug: 14320401
Change-Id: I8c22165698950e5da32204c1c4da92122f91a715
2014-05-05 16:45:26 -07:00
Francis Hart
378ef07760 Use asynchronous lock/unlock API
The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.

This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.

Change-Id: I77daa1beb197b63b1c2f281b8414ac4ae4b5b03c
2014-05-02 13:28:14 -07:00